I saw [url=http://www.forbes.com/sites/erikkain/2014/06/15/the-number-one-problem-with-destiny/]this blog post about Destiny[/url] on Forbes today and it brings up a lot of good points about how Destiny seems to be made with PC in mind.
I really hope that it won't take long for them to port it over because I would love to play Destiny in 60 FPS and with fancier graphics.
Copy paste of the article is in spoiler for you mobile users.
[spoiler]I agree with just about everything Paul Tassi has written about Activision and Bungie’s upcoming space shooter MMO [i]Destiny[/i], both in his in-depth critique of the game’s Alpha and his wishlist for future improvements.
One of Paul’s major complaints was the voice work from [i]Game of Thrones[/i] star, Peter Dinklage. And on this point I also wholeheartedly agree. Dinklage is a fine actor. He is terrible as an AI companion. This was a massive mistake on Bungie’s part, if an understandable one, and I think it would be in the developer’s best interest to re-voice the part.
But I digress.
After playing the game over the weekend my number one complaint is simple: This game feels like a PC game trapped in a console game’s body.
There are wings here that are just begging to fly, but even with the upgraded graphics of the PS4,[i] Destiny[/i] never really soars.
This isn’t even about graphics actually.[i] Destiny[/i] looks fine—not anything special, not nearly as interesting as the stylized [i]No Man’s Sky[/i], but not bad at all.
The problem is mainly one of inputs. Navigating menus, aiming your guns, customizing your character…each of these simple tasks is made monstrous by the gamepad. I’ve never liked first-person shooters on consoles to begin with, but the shooting in [i]Destiny[/i] feels clunkier than I’m accustomed to. Aiming without my trusty mouse-and-keyboard is a chore.
Maybe that’s my problem and not the game’s. But I’m still confused about the lack of a PC release. Not only would the game have a platform to really stretch its graphical legs, this is exactly the type of game that PC gamers would eat up. Shooters and MMOs are both better with mouse and keyboard; put the two together, and you have [i]Destiny[/i].
When Bungie was developing the [i]Halo[/i] games, they were Xbox exclusives. It made sense that they’d be developed for that console and not PC. It doesn’t make sense for a game published by Activision, the publisher behind mega-hit [i]Call of Duty[/i], a game that comes to just about every platform imaginable.
While some shooters feel designed for a console experience first and foremost, [i]Destiny[/i] feels like it was designed with a mouse and keyboard in mind. In menus you scroll around the screen with the gamepad, but it looks and feels a bit like a mouse—only less efficient.
The sprawling nature of the game, and the social MMO features, are also a better fit for PC players who are accustomed to big online worlds. Console gamers are getting there, but it’s still a space designed largely around competitive multiplayer rather than the more robust online play of a massively multiplayer online game.
So [i]Destiny[/i] should be on PC. I’d be more inclined to play it by orders of magnitude. As it stands, the alpha didn’t leave me jumping up and down for more, though I can see the potential for greatness here. It would just be so much better with mouse in hand.[/spoiler]
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I find it funny when people say Destiny was Made for PC, when Bungie as only ever built the Game for Consoles... Yes, they may one day port it over to PC and that would be cool, but it would lose a lot in the translation from Console to PC, Destiny was Built for Consoles first and foremost hence why are releasing it on Consoles only to begin with...
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Dude it really doesn't matter. If you want a PC game to push PC power then get an exclusive PC game.
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I would like it if Destiny comes to PC, so Bungie can make more money. But The "PC Master Race" Preachers make it hard not to hate PC.
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[quote]The problem is mainly one of inputs. Navigating menus, aiming your guns, customizing your character…each of these simple tasks is made monstrous by the gamepad. I’ve never liked first-person shooters on consoles to begin with, but the shooting in [i]Destiny[/i] feels clunkier than I’m accustomed to. Aiming without my trusty mouse-and-keyboard is a chore. [/quote] That commentator is MORE than a little biased. I can feel the Master Race jargon oozing from his every sentence. XD Not that I'm opposed to a PC port mind you. I just think it'll be an afterthought if a thought at all considering there's been no mention up to this point.
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Oh another one if these ...
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Lol Gamepad>Mouse and Keyboard Can't stand it when people say differently.
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Turns out the game was originally supposed to be a timed Xbox 360 exclusive, thankfully they scratched that idea. The documents did mention that the sequels will be released on PC so hopefully Destiny will be ported to PC in the not too distant future.
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I hate playing anything on PC. I'm much more comfortable with a controller. So it goes both ways. Bungie did say that a PC version would be "a natural fit."
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The number one problem with destiny is that it isn't out yet!
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The article that is linked in that article is even worse. Guy put up an alpha review after one day of play. Thinks the strike is a raid and said it took him 2 hours to complete. Did zero research and the article is filled with inaccuracies.
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The number one problem right now is disputes between platforms. Don't get me wrong, I don't want to discourage anybody from playing a game they want to play. However, the elitist types that make people not like the PC player base wouldn't exactly help with that.
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Indeed Bungie themselves have made it clear a PC version is not impossible, but at this moment it is very unknown when it comes out, as the company is already working themselves to the bone developing 4 versions of the game and planing on support them all with servers, as of now a PC port in there mind would just be the straw to break the camels back.