I already know I'm gonna get A LOT of shit for making this thread, but here it goes.
[url=http://teambeyond.net/halo-master-chief-collection-pre-order-bonuses/]Retailer-specific preorder bonuses.[/url]
That's right. If you want everything, you're not gonna be able to get it unless you manually buy everything separately. Not to mention that these are SKULLS, something that should SHIP with the game, for everyone. In fact, these are game-breaking skulls, ones that change the entire experience, and will completely destroy the worth of completing campaign on a harder difficulty.
Don't get me wrong, fun stuff like this is nice, but it should be limited so that people can't put shit like the Bandana skull on and finish campaign on Legendary with ease.
Nobody liked Halo 4's retailer-exclusive preorder bonuses, so why the hell did they repeat this?
inb4shitstorm
inb4B-B-BUT BE HAPPY WIT WUT U GOTT!!1!1
[b][u]UPDATE:[/B][/U] 343i has confirmed via a Waypoint update that these skulls will be available to EVERYONE after a specific period of time.
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Bandanna should only be unlocked after completing all of the campaigns on Legendary. It made the CEA campaign so damn easy on Legendary. I WILL use it considering I have the option. I just think it's kinda bs. I nade spammed the library with ease. It honestly felt like I was playing the game on super easy mode. Maybe turn off achievements when these pre-order skulls are in use. Their better be a way to unlock all of the pre-order skulls without pre-ordering from everywhere.....