So check [url=http://www.neogaf.com/forum/showpost.php?p=115321786&postcount=1557]this[/url] out. For those of you that do not know, Lukems is a Bungie Employee, and used to be involved with some community related stuff.
[quote]There's a lot of confusion here, and we haven't done the best job ever of explaining the game or its structure.
I'm Luke, and I'm one of the lead designers on Destiny.
First, Destiny is structured into Activities.
We've attempted to build a suite of activities that can suit a variety of moods (I want something challenging! I want to chill out with my friends! I want to see where the story goes next! I want to shoot other players!, I want the game to be a cruel dominatrix! et cetera)
[u]These activities come in a bunch of flavors:[/u]
[b]Story missions[/b] - soloable activities (you can still play them in groups of up to 3!), often with ties to the main story arc of Destiny (the campaign). These activities appear at various Levels (numerical, relative to the player) and choosing a higher level (relative to you) means you're opting in for some additional challenge.
[b]Strikes[/b] - 3 player activities, with bosses and loot at the end. Their goal is a highly replayable activity that will - at higher levels - lead you into the loot game.
[b]Explore[/b] - cruise around the surface of a planet in Fireteams of up to 3, taking odd jobs and tasks for the City. You can find minerals and resources out in the world that you'll have some use for as you find weapons in Destiny that you want to stick with. This is a lower intensity activity
[b]Raids[/b] - 6 player, cooperative required, communication required gameplay. High challenge. We haven't talked much about this yet and I'm not going start that conversation here on NeoGAF.
[b]Multiplayer[/b] - This is for the "shoot other players" mood.
[u]Now, the second part is how the world has been built.[/u]
We've structured Destiny's world to have places where you will probably intersect with other players, and places where you won't. We're not going to have players drop into the climax of a mission, but the common landing zones for a given planet? That seems like a great place to see other players running amok in the world.
[b]EDIT:[/b] Regardless of what activity you're playing (PVP aside), you'll see players on their own activities, i.e., players beginning a Strike might see a guy collecting Relic Iron on Mars, and a Public Event begins and suddenly everyone is distracted to take down a key Cabal target for a chance at powerful gear and materials to upgrade your best weapons and armor.
A bunch of folks are playing the Alpha now and we're already seeing all kinds of opportunities for places to improve Destiny. I have no doubt that in the Public Beta, we will learn even more from your feedback and experiences.
I'm not going to get into any of the recurring activities or gearing or class stuff today, but I imagine we'll start to try and explain stuff more soon.[/quote]
Good stuff.
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Some solid info. Deej, I enjoy what you put out, but [i]info like this[/i] is what we've needed for quite a while now.
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yes i read the tag. why was this posted on NeoGaf and not b.net? even Bungie employees dont like b.next?
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Im so jacked up for this game. I cant wait.
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dafuq is relic iron?
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The fact that the developers have to constantly explain this game every time it's shown tells you that nobody is getting it. Horrible marketing.
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I didn't read this post; i'm too lazy. But Lukems is a really odd name...
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A Bungie employee who is able to explain the game they're creating? Good job, Lukem.
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Hail hydra!!!!!!
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Sound like a lot of stuff we already know except for some of the details which we could probably assume.
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I miss Lukems. Great to see he's still around.
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Oh, I see. At first I just thought that you were telling us not to buy Destiny.
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Much better than the cryptic rambling DeeJ puts out every week.
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Now [i]that's[/i] an info drop. Awesome.
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To be honest, we already knew all this, but this is the most interesting for me, "A bunch of folks are playing the Alpha now and we're already seeing all kinds of opportunities for places to improve Destiny". It would seem that positives are already coming out of the alpha leak, funny that.
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This guy owes me sooo many steak dinners...
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Good Stuff indeed! Can't wait to cruise the sand dunes!!!
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Excellent info! [i]#[/i][url=http://www.bungie.net/7_Why-I-deserve-the-Alpha/en/Forum/Post?id=65283791#referred-Destiny][b]Chivlet[/b]For[b]Alpha[/b][/url]
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its good to see it all together. Thanks for posting it up. Exploration- a [b]lower intensity[/b] activity. Hope that puts to rest the many rants we recently seen about slower game play that wasn't that exciting. Very excited for this game still. Can't wait to see some new stuff this week.
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I knew about this already - it's a shame they haven't communicated this information more clearly, in general - and it all sounds cool, but what I've actually seen doesn't excite me. I just want to see footage that makes me think 'wow, that's pretty damn cool'. I'm interested, but I'm not enthused. I hope Bungie delivers an inspiring show at E3.
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Cheers.
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Awesome news.. Where was this months ago lol
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It's a great summary for people who don't follow Destiny much, that should have been given a while ago.
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Haha, I was checking to see if someone posted this. That's like the best possible way to explain Destiny. When someone doesn't understand the game, I'm making them read this.
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I read that tag. All sounds awesome. Now roll on tomorrow. :D
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Good stuff!
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After reading this..... My hype grows man. I like the idea of gathering different resources.