[url=http://new.livestream.com/gogcom/REDGOGstream]Here it is. Rewind to around 17 minutes to start at the beginning.[/url]
Important note for PC gamers outside of America: If you buy The Witcher 3 through GOG.com you'll get a price match if your country makes game far more expensive. Other companies will be added later.
It sounds like Charles Dance (Tywin Lannister) is voicing the Emperor. Peter Dinklage (Tyrion Lannister) is voicing Ghost in Destiny. It's nice to hear these people branch out.
[url=http://ca.ign.com/wikis/the-witcher-3-wild-hunt/Game_Editions]Here's a list I made of all the different editions and preorder bonuses.[/url]
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Edited by Saxoclone: 6/6/2014 5:13:14 AMIt looks really nice, but I'm still having a hard time getting excited for it. It seems like an improved Skyrim experience with better 3rd-person control. But I also haven't been interested in The Witcher series until now, so maybe I'm just uninformed. A lot of games seem to have a major defining element that they intend to hammer into the mechanics- for example, Destiny has public events, the new Batman has the Batmobile, Shadow of Mordor has that fancy enemy AI system. So if you could peg The Witcher 3, or the whole Witcher series, with a defining element that sets it apart from other RPGs, what would it be?