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5/10/2014 2:22:06 AM
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Will Bungie Need Its Full Workforce?

So Bungie now has around 500 employees. That's a lot. It's understandable that they would be working together on the start of a brand new project. But do they really need all these people? See, we all know that the Bungie Activision contract was send out a couple years ago. But how many of you have [i]actually[/i] read it? I know I didn't... until tonight. And I found something rather interesting. [quote]Until such time as Licensor has completed and delivered Destiny Game #2 and at least Three Hundred Seventy Five Million Dollars ($375,000,000) in cumulative Operating Income has been achieved, Licensor shall not engage in any development activities (either for itself or on behalf of another company) on any other interactive entertainment software product. At such time as Licensor has completed and delivered to Activision Destiny Game #2 and at least Three Hundred Seventy Five Million Dollars ($375,000,000) in cumulative Operating Income has been achieved, Licensor may commence development activities on any interactive entertainment software product that is neither a Destiny Property related product nor an Action/Shooter Game and shall be permitted to publish or commercially release itself or grant the rights to another company for the purpose of developing, publishing or commercially releasing any such product at any time thereafter, whether or not such commercial release is during the Development Term, provided that Activision shall have a right of first negotiation to publish and distribute such product in accordance with the procedures applicable to Future Destiny Games as set forth in Section 19. P. 13 Section 7.2 [/quote] What this says is that after Destiny 2 and successful sales, that's when Bungie can start working on a non-Destiny title. Now, prior to this some news sites said something about '5% of the company can work on Marathon.' That isn't what I'm referring to. I'm just curious as to what people think of future titles. With two Destiny games down, and likely two expansions, Bungie will have hit a groove and undoubtedly moved on completely to next-gen consoles. I don't know much about the process of developing a game, but it seems to me that the initial push would be the one that requires the most people. Once Destiny is off the ground and you already have lots of assets made from previous titles you can adapt for future use.. what to do with those extra hands that helped get it started? I'm wondering if Bungie plans on cutting up their workforce into teams like some other developers do, such as Ubisoft. We've already had a taste of Bungie trying to expand with Aerospace (which I guess we aren't supposed to talk about anymore)., and while that didn't work out too well this is definitely a different situation. So discuss. Do you think this bit of the contract means anything? If so, do you think they'd start a new universe or go back to an old friend such as Marathon? How much of that workforce would go over? Oh questions questions.

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  • From what I read in articles, most of Bungie's 500 employees are actually testers. I guess they are really focused on having a super-polished game as open-world games, or semi-open world games, tend to have a lot of bugs. Personally I hope they dip their toes in a new genre and try to innovate more. With Destiny it seems like they played it safe by not innovating much on the gameplay side of things; however, at the same time, they are gambling a lot by betting that the game will be a critical success with what it has to offer. I also hope that in the future they work on multiple projects although this might not happen because they say the studios works best when it is focused on one IP.

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