Yup, I have a few problems with Destiny. Despite its massive claims of originality, Destiny isn't doing much that hasn't been done before. The only real difference is that some of these qualities are relatively new to mainstream shooters. Furthermore I've seen very little besides aesthetics that differentiates the three classes. each one has a couple special moves, but they all seem to play about the same. I also don't like that there will be a beta. I prefer to enjoy my games fresh with other people. I don't like the idea that many people will already have a fair amount of experience with the game on launch day. Surely any balancing issues can be taken care of in the studio? The beta seems like both cheap publicity and a cop-out.
What about Destiny is bothering you? I'm curious to hear if anyone else has a bad feeling about this game.
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Destiny was incredibly cutting edge when it was conceptualised in 2007. Unfortunately, many games have started cropping up with similar mechanics. If Micro$oft had let Bungie go instead of demanding three additional Halo games, Destiny would not only have been the first to incorporate these mechanics, it would (as it still is) be the first to incorporate them all together. However, Borderlands beat us to the punch on this, Titanfall got that, and other games got the edge on some mechanics because it just took so long. On note of the beta, Bungie has always released a beta since it first became easily available, and it really does help with the dev process, as it is a free source of playtesting. Don't worry though, it is unlikely that any characters will be carried over from the beta to the game. Everyone will be the same on launch day, and from a shooter perspective, many people will have a fair amount of skill whether they play the beta or not.