originally posted in:All That Will Remain
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There will be an ammo count. They are actually using ammo as a handicap for online competitive play. What i mean by that is:
In Halo you had weapons drop from the sky so that even a noob could get a rocket launcher and do some kind of damage. This helped so that anyone was a possible threat. In Destiny you can't drop weapon because the weapons you find out in the wild are your weapons in competitive play. So, what they decided was the best option was to drop ammo instead. No, not just basic ammo either. In Destiny you have 3 weapons; Primary, Secondary, and Special. When you start competitive play you will have no ammo for your special. The ammo drops are for your special weapon.
Halo Influence.
Now something else interesting. In COD you have kill streaks. Of coarse COD benefits Veterans more than Noobs but it also makes things more intense while fighting if you have to watch out for attack helicopters. In destiny Activision apparently wanted some form of "Kill Streaks". So, in destiny as you get kills you get energy. This will be how you use your focus. So if you want to use NOVA BOMB you will need to stay alive and kill other players to get energy. Thus giving you a "kill streak".
COD Influence
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Edited by FairlySplendid: 4/24/2014 4:51:53 PMHow ammo works in competitive multiplayer was explained in-depth in the Sept 2013 Bungie Podcast. Short answer: - Halo had weapons on map. - Destiny instead will have ammo drops on the map. - Three color-coded ammo drops that correspond to the three weapon slots: [b]Primary, Special, and Heavy.[/b] - Works the same way. Map control is about knowing where particular types of ammo will spawn. - On top of that, ammo rarity helps control flow of combat and prevents players from running around spamming heavy weapons.