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Destiny

Discuss all things Destiny.
Edited by ch33zy burrito: 7/14/2014 6:38:31 AM
40

Destiny Community Text based RPG (GAME) V. Destiny

The Destiny version of the community RPG game! [b][u]Pick a race (and gender)[/u][/b]!: Human Awoken Exo [b][u]Pick a class[/u][/b]!: Titan (2 Extra melee and armor points!) Warlock (Magic!!!!) Hunter (1 Extra ranged point and free sniper rifle!) [b][u]Pick a weapon[/u][/b]!: (Each weapon class has weapon slots. You start off with 3 slots but your dungeon master can give you more along the way.) Pre-war shotgun (2 points ranged) Chainsaw (2 points melee) Magnum revolver (3 points ranged) Fallen Captains sword (3 points melee) Combat knife (1 point melee) Pre-war diamond sword (3 points melee) Pre-war Rusty sword (1 point melee) Pre-war fully auto assault rifle (3 points ranged) Custom recurve bow and arrow (2 points ranged) Silver great sword (2 points melee) Compound bow and arrow (2 points ranged) Pre-war pistol (2 points ranged) Pre-war Sniper rifle (3 points ranged) Skull crusher <sniper rifle>: (4 points ranged so basically Hunters only) [b][u]Pick some magic[/u][/b]!: (WARLOCK CLASS ONLY. WARLOCKS ONLY GET TO PICK [b][u]ONE[/u][/b]) Warp: The ability to deform any non organic objects for a certain time. Or "freeze" an organic object for some time. Teleport: Obvious ability is obvious, BUT you still get tired after teleporting you can't teleport for ever and can only teleport yourself Telekinesis: The ability to levitate any object YOU CAN PHYSICALLY CARRY including yourself. Invisibility: The ability to appear invisible for a certain amount of time [b][u]Pick some gear[/u][/b]! [b][u]Note[/u][/b], all armors cover all parts of the body: (Armor also takes points and you also start with 3 points) Shielded stealth armor: (3 armor points) Heavy Shielded power armor: (5 armor points so basically Titans only) Non shielded, bullet proof armor: (2 armor points) Scrap armor: (2 armor points) Camouflage: (1 armor point plus 5 extra sneak points, see below) Leather armor: (2 armor slots) Leather cape: (1 armor point) Cloth cape: (1 armor point) Mutated animal hide: (1 armor point) Alien/animal bone armor: (3 armor points) [b][u]Character Skills[/u][/b]. (15 points in all) Accuracy: ( ) Strength: ( ) Speed: ( ) Intelligence: ( ) Speech: ( ) Sneak: ( ) Repair:—Because if your DM chooses to he/she can break your weapon lol: ( ) Magic:—WARLOCKS ONLY: ( ) [b][u]DM's[/u][/b] = Dungeon masters. The people that will be challenging you a d helping you on your journey. To become one, all you need to do is be a member if the UGA (group above) and just ask. If there are too many no more will be accepted. DM's so far: Ch33zy burrito Omg It's Infamy MrKay Exidaun Elda Trenchcoat You pick your Destiny, just post what you're going to be and a DM or me will get to you started. What ever your goal is in the game Destiny, can be on here but [b][u]we need you to put your current position and goal[/u][/b] just so we can start your story. [b][u]Note[/u][/b]: [b][u]Dying is possible[/u][/b]. If this happens you will have to talk to your DM for a new story. [b][u]Note 2[/u][/b]: if you want to give additional info to your DM do it over a private message that way you don't clog up the thread. Your DM is like your ghost. Lets do this.
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#Destiny #uga

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  • Edited by Jason Darkmagic: 4/8/2014 1:22:13 AM
    [b]Name:[/b] Jason [b]Nickname:[/b] Hoop, DarkHoop, Cpt. Nemo [b]Race:[/b] Human [b]Class:[/b] Warlock [b]Weapon:[/b] 30-06 (Pre-war rifle), Fallen Captains sword [b]Magic:[/b] Invisibility [b]Armor:[/b] Stealth Armor Camouflage: (1 armor point plus 5 extra sneak points, see below) [b]Character Skills:[/b] Guns: (1) Strength: (1) Speed: (4) Intelligence: (3) Speech: (2) Sneak: (5) Free from armor. Repair: (0) Magic: (4) Captain Nemo is leap frogging down the Thames river in Connecticut with his young son Hoff-Dog. Jason hand signals and speaks through his helmet to his son, "Chris, over here!" The Scout looks over his left shoulder at his father and catches up to him. The two share a quick glance then Jason points to the old sub base that's now in ruins. Jason puts his hands on Chris's shoulders and asked him to search the upper base, while he does his recon on the waterfront. He also adds to their helmet comm, "stay safe!" Jason still doesn't understand why, or who froze his family to bring them this far into the future. That's a question for another time because they are on a recon mission and he was glad to volunteer to get out of The City. As Hoop approached the last pier he saw two humanoids walk out of an old building. With two slow blinks from his right eye, his helmet becomes a mobile binocular. Jason stumbles back a few steps when he realizes its a fallen captain walking with a Titan. Captain Nemo is a season veteran and knows he's way out gunned without his son's help. He uses his stealth armor, camouflage and calls upon space magic to make him invisible. He sets out to try and understand why a Guardian is walking with scum of the galaxy.

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