The Destiny version of the community RPG game!
[b][u]Pick a race (and gender)[/u][/b]!:
Human
Awoken
Exo
[b][u]Pick a class[/u][/b]!:
Titan (2 Extra melee and armor points!)
Warlock (Magic!!!!)
Hunter (1 Extra ranged point and free sniper rifle!)
[b][u]Pick a weapon[/u][/b]!: (Each weapon class has weapon slots. You start off with 3 slots but your dungeon master can give you more along the way.)
Pre-war shotgun (2 points ranged)
Chainsaw (2 points melee)
Magnum revolver (3 points ranged)
Fallen Captains sword (3 points melee)
Combat knife (1 point melee)
Pre-war diamond sword (3 points melee)
Pre-war Rusty sword (1 point melee)
Pre-war fully auto assault rifle (3 points ranged)
Custom recurve bow and arrow (2 points ranged)
Silver great sword (2 points melee)
Compound bow and arrow (2 points ranged)
Pre-war pistol (2 points ranged)
Pre-war Sniper rifle (3 points ranged)
Skull crusher <sniper rifle>: (4 points ranged so basically Hunters only)
[b][u]Pick some magic[/u][/b]!: (WARLOCK CLASS ONLY. WARLOCKS ONLY GET TO PICK [b][u]ONE[/u][/b])
Warp: The ability to deform any non organic objects for a certain time. Or "freeze" an organic object for some time.
Teleport: Obvious ability is obvious, BUT you still get tired after teleporting you can't teleport for ever and can only teleport yourself
Telekinesis: The ability to levitate any object YOU CAN PHYSICALLY CARRY including yourself.
Invisibility: The ability to appear invisible for a certain amount of time
[b][u]Pick some gear[/u][/b]! [b][u]Note[/u][/b], all armors cover all parts of the body: (Armor also takes points and you also start with 3 points)
Shielded stealth armor: (3 armor points)
Heavy Shielded power armor: (5 armor points so basically Titans only)
Non shielded, bullet proof armor: (2 armor points)
Scrap armor: (2 armor points)
Camouflage: (1 armor point plus 5 extra sneak points, see below)
Leather armor: (2 armor slots)
Leather cape: (1 armor point)
Cloth cape: (1 armor point)
Mutated animal hide: (1 armor point)
Alien/animal bone armor: (3 armor points)
[b][u]Character Skills[/u][/b]. (15 points in all)
Accuracy: ( )
Strength: ( )
Speed: ( )
Intelligence: ( )
Speech: ( )
Sneak: ( )
Repair:—Because if your DM chooses to he/she can break your weapon lol: ( )
Magic:—WARLOCKS ONLY: ( )
[b][u]DM's[/u][/b] = Dungeon masters. The people that will be challenging you a d helping you on your journey. To become one, all you need to do is be a member if the UGA (group above) and just ask. If there are too many no more will be accepted.
DM's so far:
Ch33zy burrito
Omg It's Infamy
MrKay
Exidaun
Elda Trenchcoat
You pick your Destiny, just post what you're going to be and a DM or me will get to you started. What ever your goal is in the game Destiny, can be on here but [b][u]we need you to put your current position and goal[/u][/b] just so we can start your story.
[b][u]Note[/u][/b]: [b][u]Dying is possible[/u][/b]. If this happens you will have to talk to your DM for a new story.
[b][u]Note 2[/u][/b]: if you want to give additional info to your DM do it over a private message that way you don't clog up the thread. Your DM is like your ghost. Lets do this.
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Edited by Tamedfrog: 7/19/2014 9:23:25 AMWhile I was flying to king's watch, and I notice some overwhelmed friendly guardians. There was too much fallen, and I needed to help them. Suddenly, a fallen comes up to me and throws me out of the ship. I plunge into the battlefield, and everything went black. I woke up with an faint female voice saying "wake up!" I open my eyes and I saw an hunter in front of me. "That revolver of yours won't help you survive." She says. "Take this pulse rifle and ammo. You'll need it!" *I take the rifle and ammo, and there is an explosion from an devil walker. I take aim at an fallen dreg, and I fire at him.* Objective: Fight my way out and get to the last safe city on earth.
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Edited by RuinaImperii: 7/14/2014 6:49:42 AMPick a race (and gender)!: Exo Pick a class!: Hunter Pick a weapon!: (Each weapon class has weapon slots. You start off with 3 slots but your dungeon master can give you more along the way.) Magnum revolver (3 points ranged) Fallen Captains sword (3 points melee) Skull crusher <sniper rifle>: (4 points ranged so basically Hunters only) Pick some gear! Note, all armors cover all parts of the body: (Armor also takes points and you also start with 3 points) Shielded stealth armor: (3 armor points) Character Skills. (15 points each) Accuracy: (5) Strength: (1) Speed: (5) Intelligence: (2) Speech: (0) Sneak: (2) Repair:—Because if your DM chooses to he/she can break your weapon lol: (0) I am alone on a patrol near the outskirts of Old Russia during the winter, I notice a group of Fallen infantry: 4 Vandals, 2 Captains and 1 Devil Walker. I also notice a blizzard rolling in behind them so I take cover behind a thick snow bank hoping that my shielded stealth armor kept them from seeing me. After thinking for a quick bit I decide my only option was to engage the Fallen and hope they don't have reinforcements. That decided I shoulder my rifle and aim for one of the Captain's head.
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Edited by Bubbers___: 7/13/2014 8:42:40 AM[b][u]Pick a race (and gender)[/u][/b]!: Exo [b][u]Pick a class[/u][/b]!: Warlock [b][u]Pick a weapon[/u][/b]! Fallen Captain's sword (3 points melee) Compound bow and arrow (2 points ranged) Warlock power Teleport [b][u]Pick some gear[/u][/b]! Shielded stealth armor: (3 armor points) Leather cape: ( 1 armor point) (can I do this ?) [b][u]Character Skills[/u][/b]. (15 points each) Accuracy: ( 2) Strength: ( 2) Speed: ( 2) Intelligence: (2 ) Speech: ( 2) Sneak: (2) Repair: ( 1) Magic:—WARLOCKS ONLY: ( 2) I open my eyes after thinking of a plan *bullets fly past my cover* I wait till the closest fallen starts to reload then I shoot an arrow right in its head. I teleport behind a fallen a few metres in front of me and I snap its neck then I run straight to cover, seeing that there is two fallen behind the cover I quickly switch out to my revolver and shoot them both in the head then get behind the cover. I stay quiet until the remaining fallen huddle together behind cover, with all my might I jump into the air and send those fallen straight to hell with a nova bomb.
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Wut r u casul
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Edited by King potato: 7/13/2014 6:45:31 AMHuman Warlock (Magic!!!!) Pre-war diamond sword (3 points melee) Custom recurve bow and arrow (2 points ranged) Invisibility: The ability to appear invisible for a certain amount of time Camouflage: (1 armor point plus 5 extra sneak points, see below) [b][u]Character Skills[/u][/b]. (15 points each) Accuracy: (2) Strength: (4) Speed: (4) Intelligence: (3) Sneak: (0+5 from armour) Magic:—WARLOCKS ONLY: (3) I wake up in a room, with my arms and legs chained to the war, the last thing i remember was trying to infiltrate the cabal base on mars. Obviously something went wrong... My current goal is finding my weapons and armour once I get outa these chains
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Seems like I performed the bump of life
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Human warlock Revolver Telekinesis Leather cape and non shield bulletproof amour Magic 2 Accuracy 3 Strength 2 Speed 3 Intelligence 3 Sneak 2 I wake up in a abandoned building. What I last remember is attempting to raid the house of devils, and I was knocked out by an fallen. I put on my helmet and my revolver, and I hear moans. Hive moans. Objective: Make my way out of the hive infested building. More goals will be made when I get out.
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Necro bump
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Edited by DredgenWrath: 4/16/2014 3:45:01 AMExo Hunter Fallen captain sword Skull crusher Mag revolver Scrap armor Gun (5) Strength (5) Speed (3) Speech (0) Sneak (2) Exo sent to explore deep space. Was thought to be lost but returned to the moon, after being corrupted by the darkness.
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Wow! Meen post a profile and dont get a reply still weak and a half later
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Edited by ReachSystem: 4/13/2014 12:55:09 AM#OffTopic one is waayyyy better, this is just some shit Density knock off.
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Edited by The Wolf: 4/12/2014 12:34:34 AMHuman Hunter Magnum Revolver and Combat Knife + free Sniper Camouflage, and Non shielded bullet proof armor Sneak: 5 Repair: 3 Speed: 6 Guns: 3 Strength: 3 My location is on Mars in a small city, my space ship is being refueled. My goal is to enter Charlemagne's Vault to find and wield the exotic hand cannon, Thorn.
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Edited by Melkor Darkstar: 4/7/2014 8:10:11 PMRace: Exo Class: Hunter (1 Extra ranged point and free sniper rifle!) Weapons: Skull crusher (4 points ranged) Pre-War Sniper Rifle (3 points ranged) Fallen Captains Sword (3 points Melee) Armor: Non shielded, bullet proof armor: (2 armor points), Camouflage: (1 armor point plus 5 extra sneak points) Skills: Guns(5), Speed (5), Repair (2), Strength (2), Speech (1) Goal: Partners with Exidaun, once the CEO and Founder of Valar Technologies, and victim of the Hives Emergence. Saved by Exidaun and seeking vengeance for the horrors perpetuated upon me and the almost certain death of my family during the Collapse, I hunt the frontiers for any information of my family and for any clues to lead me to the origin of the Collapse. However, reason dictates that I also am required to help the City and Humanity in order to more completely realize my Revenge upon those who took away from me everything I loved and cared about. At the moment I am on my way to meet Exidaun at the Wall of Old Russia
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Edited by Spooky Delusor: 4/3/2014 9:52:27 PMAwoken Hunter Recurve bow and combat knife Leather cape, camouflage, and mutated animal hide 5 speed 5 speech 5 repair Abandoned on mars and trying to fight my way back to my ship so I can get home.
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Edited by Goodgold007: 4/3/2014 10:08:10 PMHuman Hunter Pre-war pistol (because hunters get free sniper right?) Alien/animal bone armor 5 points on Sneak, strength, and guns. I'd like to get into the heart of the vex stronghold, and I don't really have any goals I just saw this post and it looks awesome. But it would be pretty cool if I could find [i]Closing Time.[/i]
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Giving this another go! Awoken Pick a class Warlock (Magic!!!!) Magnum revolver (3 points ranged) Fallen Captains sword (3 points melee) Pre-war fully auto assault rifle (3 points ranged) Telekinesis: The ability to levitate any object YOU CAN PHYSICALLY CARRY including yourself. Non shielded, bullet proof armor: (2 armor points) Character Skills (15 points each) Guns: ( ) Strength: ( ) Speed: (5 ) Intelligence: ( 5) Speech: ( ) Sneak: ( ) Repair-because if your DM chooses to he/she can break your weapon lol: ( ) Magic. WARLOCKS ONLY: (5 ) The names Ghost. Well, that's what everyone calls me. The real names Micah Traverne. I've been studying under the Travelers Light since I could walk. With the tripled lifespan and increased intelligence, these seemingly endless years of life have been filled with knowledge of the Traveler, the solar system, and our enemies. I'm located at the tower, looking for some great, new gear to make sure that my time as a guardian is optimal and I can prove myself to those I need to.
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[b]Race:[/b] Exo [b]Class: [/b] Warlock [b]Weapons:[/b] Pre-war fully auto assault rifle (3 points ranged) Magnum revolver (3 points ranged) Combat Knife (1 points melee [b]Magic:[/b] Telekinesis [b]Armour:[/b] Animal Bone (3 points) [b]Skills:[/b] [u]Guns:[/u]4 [u]Strength:[/u]2 [u]Intelligence:[/u]2 [u]Speed:[/u]2 [u]Magic: [/u]3 [u]Repair:[/u]1 [u]Speech:[/u]1
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1 moneku 2 gunoa 3 dmfj 4 gfmdfi
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Edited by Squizzlor: 4/8/2014 6:18:32 PMKazihk Race: Tigerman Class: Warlock/teleportation 3 guns 2 stealth +5 3 magic 4 repair 3 intelligence Armor: non shielded bullet proof armor and stealth armor(5 stealth) Weapons: pre shotgun, pre assault rifle Goal/backstory Is an adventurer traveling by the travelers light. He Has obtained a map leading to treasure of great legend, the legend tells of a key which has been separated into 3 pieces and scattered around the solar system. the map has taken him to a jungle of earth to the outskirts of a military bunker, said to be utilized by raiders as a central operation point. Kazihk knows neither if the key part resides there, nor if obtaining it will clue him in to were to find the next piece nor the treasure!
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Edited by Jason Darkmagic: 4/8/2014 1:22:13 AM[b]Name:[/b] Jason [b]Nickname:[/b] Hoop, DarkHoop, Cpt. Nemo [b]Race:[/b] Human [b]Class:[/b] Warlock [b]Weapon:[/b] 30-06 (Pre-war rifle), Fallen Captains sword [b]Magic:[/b] Invisibility [b]Armor:[/b] Stealth Armor Camouflage: (1 armor point plus 5 extra sneak points, see below) [b]Character Skills:[/b] Guns: (1) Strength: (1) Speed: (4) Intelligence: (3) Speech: (2) Sneak: (5) Free from armor. Repair: (0) Magic: (4) Captain Nemo is leap frogging down the Thames river in Connecticut with his young son Hoff-Dog. Jason hand signals and speaks through his helmet to his son, "Chris, over here!" The Scout looks over his left shoulder at his father and catches up to him. The two share a quick glance then Jason points to the old sub base that's now in ruins. Jason puts his hands on Chris's shoulders and asked him to search the upper base, while he does his recon on the waterfront. He also adds to their helmet comm, "stay safe!" Jason still doesn't understand why, or who froze his family to bring them this far into the future. That's a question for another time because they are on a recon mission and he was glad to volunteer to get out of The City. As Hoop approached the last pier he saw two humanoids walk out of an old building. With two slow blinks from his right eye, his helmet becomes a mobile binocular. Jason stumbles back a few steps when he realizes its a fallen captain walking with a Titan. Captain Nemo is a season veteran and knows he's way out gunned without his son's help. He uses his stealth armor, camouflage and calls upon space magic to make him invisible. He sets out to try and understand why a Guardian is walking with scum of the galaxy.
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Hahahahahaha this and the little game played in the comments made me laugh so hard my sides hurt. Good stuff good stuff
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All of the classes in the game get various types of space magic, how come only Warlocks get it in this RP?
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Race: Human Class: Titan (2 Extra melee and armor points!) Weapons: Pre-war fully auto assault rifle (3 points ranged) Silver great sword (2 points melee) Pre-war shotgun (2 points ranged) Armor: Shielded armor (5 points armor) Skillz: Guns: (6) Strength: (4) Speed: (3) Intelligence: (1) Repair: (1) Nicknamed "Big Ticket" for going about his job rather flashy, Nikko is in a rather tight spot as he is trapped behind a wall next to his Shrike, which was gunned down on his first mission as a Titan to oust a Fallen Captain in Old Russia as his entrance into the Vanguard.
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Edited by Autolycus: 4/5/2014 5:59:55 AMName: Liam Race: Human Class: Hunter Weapons: Magnum and a Combat Knife + free sniper. Armor: Bullet Proof + Cloth Cape Skills: Intelligence 4 Speed 3 Attack 2 Guns 2 Sneak 2 Speech 2 I was patrolling the wilderness of old Russia when my shrike ran out of power. With COMs down, I will have to survive in the wild, a place roamed by fallen scavengers. No preference for DM.