Jumping height. I think something that silently defined the Halo series was the jumping height in each game. It may seem like an unimportant or at least mundane aspect of any game, but I think jumping height in Destiny will be very critical to the game's success.
Crouch-jumping, while wasn't necessary to play the game, added many more possibilities to the somewhat-skilled gamer, providing another level of gameplay. A low jump height lowers the possibility of being able to interact with the environment surrounding you, and too high a jump height can also make it difficult to smoothly interact with your surroundings while simultaneously making you a bigger target. I think there's a fine balance considering jumping height for a great FPS, and I just wanted to ensure that Bungie and the community has given this due consideration.
What do you think? Have you ever considered the important role jumping plays in a game? Has my lack of sleep (5 am here) made me stupid? Do you think Bungie has successfully dealt with jumping height, given double-jumping and what we have seen so far? Or do you think some tweaks should be made?
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I think you're right. Bungie won't forget this, believe me. Even though I believe our jumping height will be lower than halo's, bungie will make this up in destiny with the movement abilities like glide and double jump.