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Destiny

Discuss all things Destiny.
originally posted in:Guardian Radio Alliance
Edited by SDF River: 9/25/2013 2:56:07 PM
27

"Not All Guardians Are Good"

Paragon in the Streets

34

Paragade/Renegon (I Like Both)

27

Renagade in the Sheets

25

Bungie Morality System (Never Seen Before)

208

No Morality System (Bungie is not BioWare)

107

[quote][b]Morality[/b]: - [i]the differentiation of intentions, decisions, and actions between those that are "good" (or right) and those that are "bad" (or wrong)[/i] - [i]beliefs about what is right behavior and what is wrong behavior[/i][/quote] [b]Morality[/b] is something that plays a big part of who we are as human beings. Destiny is supposed to be what you make of it based on the choices you make. Just as with all humans, "Not all Guardians are good." With that in mind, will Destiny have some sort of Morality system in place to supplement the way you play? I'm not suggesting the dialogue heavy choices that you see in BioWare games, but perhaps a BioWare Light version. Destiny is an action game after all, and I'm sure Bungie wouldn't want something to bog down all of the action. Perhaps this Morality choice will be something as simple as assisting Human Sympathizers from the various Alien races, or betraying an evil NPC only to take his goods for your own personal gain. These little nuances may also affect the way your character looks or how NPCs react to your presence. In all fiction, Humans are the most versatile as far as ability and intellect, which is why they are so dangerous. What do you think? [i]Inspired by Episode 26 Guardian Radio[/i] 32:03 "Yeah, but [b]not all Guardians are Good."[/b] - [i]Patrick Watts[/i] -[i][url=https://www.bungie.net/en/Groups/Admin?groupId=41152]Sit Down Fool[/url][/i] [i]Also featured in Episode 30 Guardian Radio[/i] <3

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  • Edited by Apothecary Matt: 2/23/2014 2:02:40 PM
    I think it would be good to have a morality system by actions. So if theres a situation where there are prisoners say these prisoners are at gunpoint you could go guns blazing but if your not careful they could get killed or injuried by yours and enemy fire. etc But i disagree with the fact all bad decisions are evil or wrong In some circumstances say there's two sets of hostages but you only have limited forces maybe drawing off the majority of a more major VIP to get them out safely is more important that the minor hostages etc of course with more players it would be easier to save both but if the situations are time limited before execution etc

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