In Bungie's previous Halo games, a regular theme, intended or not, was the ability to spawn trap the opposing team. For one I find this a very rewarding experience that shows how much dominance one team has on the match. Do you guys feel it should have a place in Destiny?
Obviously it is not something that comes easily, especially in matches where two teams are even skill wise, so it wouldn't be the way to play every game. The way I see it, if you have all the power weapons (or ammo, in Destiny's case), and have all the choke points on the map on lock-down, pushing your advantage and putting the enemy team into a "spawn trap" isn't a bad thing.
Some people see it as unsporting, but if you were put into that position more than a bit of bad luck led to the current scenario.
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Well with the layouts, [spoiler] spacemagic [/spoiler] , and gear of each player being individual and unique or at least more so then Halo, its safe to say that multiplayer won't quite play the same way. Its been discussed in The Podcast that a lot of effort is being put in to make it so there is a sort of rock/paper/scissors mentality to the three classes, each one being able to exploit the flaws of others. So no, don't feel that spawn camping/killing will be a central tactic.