For me personally, so long as the game isn't going 1 MPH and is maintaining a nice speed with a smooth frame rate, I couldn't care less what FPS rate it actually has, but it seems the rest or a very large amount of the community wants 60 FPS or nothing at all. Why do we want this? Does it really make a difference how fast frames are going by in a game so long as it still works and plays well and isn't moving at the speed of a turtle with an anchor tied to it?
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30fps is acceptable, and I don't really have a problem with it, but since we should be moving into the next generation (some day...), getting 60fps should be our new standard. The gap between the two is very noticeable, but I wouldn't bother aiming for anything in between.