The next update is here!
A pretty good read, we get some more detailed insights into each of the four enemy races with a few new details. Oh, and [i]space barnacles[/i].
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Edited by FairlySplendid: 12/16/2013 9:37:00 PMI guess for anyone who is a little behind on their Destiny info, here's my paraphrased summary: [b]FALLEN:[/b] Nomadic, scavenger space-pirates that wear the emblems of their former houses. Broken and scattered. Could show up anywhere and at anytime. Their ships are their homes. [b]CABAL:[/b] Heavy-armor, militaristic space rhinos. Large ships, large tanks, large weapons, large fortified bases. Animals with order and structure. [b]VEX:[/b] Robots with some organic elements. A-typical of traditional sci-fi robots. Have warp-portals that let them call upon seemingly endless reinforcements from another time or place. Structures are illogical and unexplainable. [b]HIVE:[/b] A hierarchy of Space-Mummies (undead/zombies). Everything about them feels ancient, like they've traveled the stars for millennia. Using magic to prolong their existence. Their structures are most reminiscent of dungeons and throne rooms. Basically all the info we learned from the trading cards.
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Is it September yet?
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I can't help but think that 99% of the content in this article has been mentioned previously. I really wish these updates had a little more meat to them, like some new concept art. This constant revisiting of things that have already been discussed is seriously getting my motivation down.
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Sweet! Love the enemy factions in this game. There are at least 3 I'd play myself if given the chance. They're that cool.
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Edited by too real for tv: 12/16/2013 8:22:41 PMDopeness. thanks.
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Cool, thanks for the update! Good read.
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Read it. Thanks for the link.
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Awesome!