Posted a thread on the Nexus website but I think that community is a little less....talkative then B.net. Anywho if anyone here has any experience with Modding Fallout 3 I could use a hand. (heres what I posted on the other site)
Alright.... so my fear has happened. Fixed Fallout 3 to work with Windows 7, installed everything necessary for mods to run correctly, added said mods (using NMM....started at Skyrim first so it's hard to change) Ran BOSS and I fixed and removed anything that could possibly be a problem, but still the game crashes as soon as I start it up. *sad panda*
Below is the current load order and mods I have installed. I may be doing something simple wrong, I just need a hand. As a noobie, can you guys lend me a hand?
GameMode=Fallout3
Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
CRAFT.esm=1
CALIBR.esm=1
EVE.esm=1
FOOK2 - Main.ESM=1
FOOK2 - [DIK] DLC Improvement Kit.ESM=1
FO3 Wanderers Edition - Main File.esm=1
FO3 Wanderers Edition - Alternate Travel.esp=1
Classic Fallout Weapons BETA.esp=1
FOOK2 - Main.esp=1
FOOK2 - [DIK] DLC Improvement Kit.esp=1
FO3 Wanderers Edition - Main File.esp=1
FO3 Wanderers Edition - DLC Anchorage.esp=1
FO3 Wanderers Edition - DLC The Pitt.esp=1
FO3 Wanderers Edition - DLC Broken Steel.esp=1
FO3 Wanderers Edition - DLC Point Lookout.esp=1
FO3 Wanderers Edition - DLC Mothership Zeta.esp=1
FO3 Wanderers Edition - Optional Restore Tracers.esp=1
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1
FO3 Wanderers Edition - Project Beauty.esp=1
FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp=1
WeaponModKits.esp=1
WeaponModKits - FWE Master Release.esp=1
WeaponModKits - OperationAnchorage.esp=1
WeaponModKits - ThePitt.esp=1
WeaponModKits - BrokenSteel.esp=1
WeaponModKits - PointLookout.esp=1
WeaponModKits - Zeta.esp=1
EVE.esp=1
EVE Operation Anchorage.esp=1
EVE - FWE Master Release.esp=1
EVE - FWE Master Release (Follower Enhanced).esp=1
EVE Anchorage - FWE DLC Anchorage.esp=1
EVE - FWE with WeaponModKits.esp=1
Mart's Mutant Mod - FOOK2.esp=1
Mart's Mutant Mod - FOOK2 - DIK.esp=1
Mart's Mutant Mod - FWE Master Release.esp=1
Mart's Mutant Mod - FWE Master Release + DLCs.esp=1
Mart's Mutant Mod - FWE Master Release + Project Beauty.esp=1
So pretty much something in one of those is troubling one another and I need someone with experience to tell me what I've actually done.
Thanks a bunch *sips tea*
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Use Fallout Mod Manager (FOMM) instead of the Nexus Mod Manager. I only use NMM on Skyrim.