While in a discussion in #Gaming, TheBrititshLemon pointed out that the size of the Dawn in Halo 4 is much larger than it is in Halo 3.
Doing some research, I determined he was correct. I likely reason is that the Dawn was in inflated in size to make the opening level much more enjoyable in size. That would be true, but the problem begins when we are given the size of the Hyperion Missile.
Given how helpful Stephen Loftus was in explaining how size of the objects in Halo 4 were determined, I think it's safe to assume that they determined the Hyperion Missile size relative to the in game model of the Dawn.
[url=http://www.halopedia.org/images/5/53/FUD_H3-Hyperion_H4-scaled2.jpg]This picture[/url] shows the problem with this.
Before I go on, I want to give the most recent canon sources for the sizes of the objects I'm going through.
[quote]Length
202.6ft (61.7M)
Width
51.9ft (15.8M)
Height
56.1ft (17.1M)
[i]-Hyperion Missile, Page 74, Halo 4 Essential Visual Guide[/i][/quote]
[quote]Length
1,607ft (490M)
Beam
510ft (156M)
Height
457ft (139M)
[i]-UNSC Forward Unto Dawn, Page 186, Halo 4 Essential Visual Guide[/i][/quote]
Roughly counting how many Hyperion Missiles fit into the shadow of the Halo 4 Dawn, I estimated 12 do.
Math:
12 X 61.7 = 740.4M
That means that the aft section of the Dawn in Halo 4 is 740.4M in length which is incredibly skewed to the official 490M of an intact Charon Frigate.
We can also see the Halo 3 Aft section for comparison. The height of the Halo 3 version seems accurate as two Hyperion Missiles stack up leaving a little extra room for a fraction of another missile.
Math:
2 X 61.7 = 123.4M
Which compared to the official height of a Charon being 139M makes the Halo 3 Dawn the most accurate Charon we have size-wise.
The problem this causes though, is that we can't pretend the dawn is up-scaled for gameplay reasons. Why? The Hyperion Missile is way to large for the actual Dawn to house three of them.
Math:
740.4 / 61.7 = 12
490 / 2 = 245
~245 / 12 = 20.4
Proportionally, if the layout of the Dawn's Hyperion launch bay was to stay correct, the Hyperion Missile would need to be 20.4M tall.
So I see a few options to rectify this problem.
1. The Dawn is up-scaled in size to be correct based on its in-game Halo 4 size
2. The Hyperion Missile is reduced to 20.4M in length
3. The Hyperion Missile size is slightly reduced and the Launch Bay is redesigned to fit the missiles
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Personal Notes:
Given that the Lore Community widely accepts that Frigates are star ships built around MAC Guns, it is possible that the Hyperion Missiles are actually that big in comparison to the canon Frigate, meaning that Frigates are literally ships built around weapons, mainly the Hyperion Missiles and Mac Gun.
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I think the redesigning of the FuD THAT much was just completely unnecessary. There should have been some distinction between the FuD (which was 4 years old) and the newer frigate models (from 2557 surrounding the Infinity) but there we go again, another confusing and unnecessary retcon.
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I think we should just put it down to it being upscaled for gameplay reasons.
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Edited by Captain Falcon: 11/21/2013 3:22:42 AMI feel like I'm the only one who doesn't care about this stuff.
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Lol 343. I love how some people claim they are good at getting the canon right.
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Listen guys, I'm sure this height stuff is all very important to you... but nobody has told me how Johnson could fly the whole thing by himself. Whenever I read the books there's always an entire team manning these ships, but here comes Johnson to save the day.... The dude was a badass, no doubt.... but I still question how he did that.
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Edited by DarkestSeptagon: 11/21/2013 3:13:59 AMPeople are just now pointing this out...the entire ship had fo be redesigned to fit a whole level inside of it. Of course it's much bigger. I thought it was pretty obvious when the game came out.
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This further proves that halp 4 is bed
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Edited by Frost: 11/21/2013 2:53:39 AMNow that you mention it if seems [b][i]really[/i][/b] obvious as to how much bigger the ship is in Halo 4.
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I knew that the Foward unto Dawn was -blam!-ing huge in Halo 4 In Halo 3 the FuD rear was just the big cargo hanger and Cyro pods. The whole FuD was small enough to fit inside the Shadow of Intant. But in Halo 4 it was full of Cyro pods, command center, and full missile silo. It just felt off.