http://www.polygon.com/2013/11/4/5066292/killzone-shadow-fall-ps4-footage-1080p-60fps
http://www.killzone.com/kz3/blog/news/2013-11-04_new-hq-footage.html
Direct download link: http://killzone.dl.playstation.net/killzone/kzsf_multiplayer/KZSF_HIGHTBITRATE_H264.zip
[quote]The multiplayer footage offers a minute-long look at the next-gen Killzone and requires a 541 MB download. The Killzone website is understandably slower due to the stress that comes from distributing a half-gigabyte video file, so give it some time.[/quote]
Just throwing this out there, but for a console game, the new Killzone game, graphically, doesn't look all too bad, and it seems like it plays pretty solid from we've seen.
Anyways the video's done downloading for me (thank you 80 down Internet speeds), so I'm going to take a look at this footage right now.
Just got done watching it, and I have to say, it looks REALLY good and plays super fluid. Good job Guerilla Games.
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Edited by Ttasmmv: 11/5/2013 3:01:15 AMThe modern first-person shooter wants its player to feel like a skilled, lethal military soldier. It will provide players with wall-hacks, slow-motion, regenerating health, helpful bots, aim-assistance, and slow, unintelligible targets to further this facade. Who would want to play this, and why do those trees sway so much? Play [url=http://www.quakelive.com/]Quake Live[/url]! Edit: you can determine that it plays "super fluid" from a video? The other Killzone games suffered from high latency in the controls, I wouldn't be surprised if the trend continued.