So my question is do you want the sniper or any weapon to be realistic enough that the bullet dips the further it travels? Like in battlefield.
Sorry if this topic has already been discussed but I didn't see it.
Thanks.
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Also you have to take in different atmospheres ( or lack of atmosphere in most planets cases) no wind on some of the planets (ie. moon). I don't think bullet dip would really be a factor anywhere except for our own planet.