Just like the good ol' days.
-The Assault Rifle is still a piss-poor starting weapon.
-The BR is still the only decent non-power weapon.
-The Shotgun is still a lottery cannon.
-The maps are still sub-par compared to Halo 1 and 2.
-The FOV is still extremely low, and is still motion-sickness inducing.
-Equipment is still BS, especially the Bubble Shield, Power Drain, and Regenerator.
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-6 AR rounds + Melee is still ridiculously powerful.
-Melees are still OP and undodgeable. Halo 2 had a far greater lunge range, but at least you could dodge melees. Plus, melee damage was momentum based in Halo 1 and 2; not sure why that aspect was removed starting with 3.
-Guardian is still a poor man's Lockout and it still has terrible map flow. And it's considered one of Halo 3's "better" maps. It's damn near unplayable with AR starts.
I'll update this list as I play more. But it's bringing back a lot of memories so far...
...bad ones.
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Edited by Boomdeyadah: 10/21/2013 5:14:18 AM>Playing Team Slayer >ARs on Construct comes up >Only me and the 40 on the other team veto for BRs >Stuck playing AR starts cause everyone else is dumb >Game starts >Sometime later I go up gold lift >Grabbed the BR by the explosive thingys >Sees enemy guy derping it up by the purple lift >I shoot him with my BR >He turns around and retaliates >He has an AR >He is holding that trigger down like it's his day job >Guy is like 50 feet away >Half my shots aren't registering since he is clearly host >All 16 of his AR shots hit me >I'm looking at the respawn screen >He walks away with half shields >I put down my controller >Got up >Turned off 360 Host > Everyone else