[quote][b]Q[/b]: When you first announced the Xbox One there was a lot of focus on the digital future, digital delivery, digital retail, sharing of content and online connectivity. And you took a lot of flak for that. Not all of that was justified. There's an acceptance that if you play MMOs you're connected to the internet, if you use Steam for your games there's a lot of connectivity issues there, DRM is accepted in some services more than others. When Microsoft announced similar elements for the Xbox One there was an instant revulsion that this was going to happen in console gaming. What was your reaction to that, considering a number of policies have been scaled back or changed entirely?
[b]Phil Harrison[/b]: Our long term vision hasn't changed at all. We haven't diluted our long term vision, which is all of the benefits of a connected ecosystem and what that means for all of the stakeholders - us, developer, publisher and crucially, the player. None of that has changed. What we recognised was when you put a disc slot in the front of a machine certain expectations come with that disc slot. We had to adapt some of our policies and it was best that we did those before we launched, which we've done. All of that can be handled in the vacuum of the pre-launch activity. And it allows the players to have a choice. They can consume the content through the medium they like the best and fits with their particular situation. I don't think there's a negative to that.
[b]Q[/b]: Do you think you underestimated the reaction from the consumer? And I don't just mean Microsoft and the Xbox One, but the games business as a whole. Is the consumer reluctant to fully embrace the digital future? Because this is the way entertainment consumption is heading, regardless.
[b]Phil Harrison[/b]: I don't think it was underestimated. The moment you put a disc slot in there are certain expectations and functionality that I'm used to as a consumer. I don't think it actually net-net changes anything.
This will sound like a random anecdote but I was sat buying a pair of shoes in the Nike store and while I was waiting there were two guys who worked there talking about their Xbox One preorders. It was amazing to me just how clear they were about their reasons for purchase, their motivations for purchase and what games they wanted to play. There was no discussion about DRM, there was no discussion about digital this or digital that. The passion was about the games, their friends on Xbox Live. The passion was about what the game is going to do for them and their enjoyment of the entertainment. That's what we've got to remain focused on.[/quote] tl:dr - Buckle up Xbox fans. Seems Microsoft thinks their only mistake was adding a disc slot.
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Every time I see someone say the original Xbox One policies were like Steam I die a little more inside.
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Edited by TheNeighbor23: 9/26/2013 10:41:49 PMWell there are 2 sides to the story Xbox One and PlayStation 4 and here's are some words of wisdom that I appreciate [quote]There are always going to be two sides to things and you have to choose wisely or else your not gonna get what you wanted and in the conflict your going to have ask yourself ... "WHAT WILL JESUS DO?"[/quote]
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Good for them I'ts there console, if you don't like where this is headed *cough cough* Steam, PC *cough* then get a PS4. I'm not going to hate on you because you want a PS, I could care less, It is all about what you want and anyone who wants to change that is just butting in where they shouldn't, your business.
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They'd be stupid to reinstate their old policies as soon as people think they're going to. If they do reinstate their policies they'll probably have some adjustments and it'll be far enough ahead where this sort of thing doesn't bother that many consumers.
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Their vision for the console is where the future is heading, I don't care. Everyone obviously wasn't ready now from the reactions, but things are going to change quicker then people think. Digital is the next big thing.
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[quote][quote][b]Q[/b]: When you first announced the Xbox One there was a lot of focus on the digital future, digital delivery, digital retail, sharing of content and online connectivity. And you took a lot of flak for that. Not all of that was justified. There's an acceptance that if you play MMOs you're connected to the internet, if you use Steam for your games there's a lot of connectivity issues there, DRM is accepted in some services more than others. When Microsoft announced similar elements for the Xbox One there was an instant revulsion that this was going to happen in console gaming. What was your reaction to that, considering a number of policies have been scaled back or changed entirely? [b]Phil Harrison[/b]: Our long term vision hasn't changed at all. We haven't diluted our long term vision, which is all of the benefits of a connected ecosystem and what that means for all of the stakeholders - us, developer, publisher and crucially, the player. None of that has changed. What we recognised was when you put a disc slot in the front of a machine certain expectations come with that disc slot. We had to adapt some of our policies and it was best that we did those before we launched, which we've done. All of that can be handled in the vacuum of the pre-launch activity. And it allows the players to have a choice. They can consume the content through the medium they like the best and fits with their particular situation. I don't think there's a negative to that. [b]Q[/b]: Do you think you underestimated the reaction from the consumer? And I don't just mean Microsoft and the Xbox One, but the games business as a whole. Is the consumer reluctant to fully embrace the digital future? Because this is the way entertainment consumption is heading, regardless. [b]Phil Harrison[/b]: I don't think it was underestimated. The moment you put a disc slot in there are certain expectations and functionality that I'm used to as a consumer. I don't think it actually net-net changes anything. This will sound like a random anecdote but I was sat buying a pair of shoes in the Nike store and while I was waiting there were two guys who worked there talking about their Xbox One preorders. It was amazing to me just how clear they were about their reasons for purchase, their motivations for purchase and what games they wanted to play. There was no discussion about DRM, there was no discussion about digital this or digital that. The passion was about the games, their friends on Xbox Live. The passion was about what the game is going to do for them and their enjoyment of the entertainment. That's what we've got to remain focused on.[/quote] tl:dr - Buckle up Xbox fans. Seems Microsoft thinks their only mistake was adding a disc slot.[/quote]*eyes dilate, mouth drops* Oh God.
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I don't really care anymore. It's an inevitability, and Microsoft simply has to check when the time to go forward with their idea is right.
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Good, this one is tired of the shit this one has to deal with when it comes to discs and tray errors.
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That pretty much was their only fault in it.
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Never had a big problem with DRM anyway.
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My long term plan of not purchasing their console has not changed either
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Good i liked the direction they were heading.
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Well it would be silly to think digital won't be taking over consoles at some point next gen or the gen after that.
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Good for MS. I knew from other interviews that they had neither abandoned their goal of purely digital services, nor had they watered down what they were trying to do. I imagine that they'll integrate more and more of the DRM and purely digital side of the business more and more over the life of the One. I am, after all, going to be making all of my purchases via digital distribution on the One (like I [i][b]already do[/i][/b] with Steam) as long as it's a viable option and offered by the Devs. Whether you're locked into an infantile state of paranoia over DRM and purely Digital Content or not, it [i][b]is[/i][/b] the future of the industry. It's where everyone will be going, or they get left behind. Sony has designs like this as well, they've said as much. But which ever way this goes, with fast introduction or taking several years to gently work people into it, the entire industry will be there by the time whatever console generation follows the PS4/One. By that time, discs will pretty much be obsolete and only for nostalgia.
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Too long for me
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Good for them. At least they´re trying to innovate to total digital content, which all consoles will have to follow eventually, like it or not.
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YES, EXACTLY WHAT I WAS HOPING FOR. Steam deals on xbox
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uh........that does not sound good to me at all.
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well their plan would've worked if they hadn't had a Disk tray.
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I'll take 5 dollar downloads
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Please note that anything could change at any given time even before they decided to back off from the absurd propositions
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I want an opt in/out system for the Xbox. People who opt in get the DRM but all the features that weren't cut.
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Their long term vision is to make money, I own a 360, and I like it well enough, but after getting into PC gaming the wonderful world of free2play and piracy [I do not endorse that] means that spending money is pointless once you have a machine (which only costs $650-$750), and if you want to buy new games you can enjoy them with higher graphics than your console cousins.