So recently there's been a bit of a breakthrough for modders, we can now inject tags from campaign.map in multiplayer maps. Now, the process is long and complicated, but we're making great progress.
In the video you'll see the current status of getting the pelican in.
Here are some other projects.
[url=http://www.youtube.com/watch?v=CCiXoyZGxZc]The very first tag injection, this was a huge milestone[/url]
I'll be working on a project to get a MC vs Elites ODST Firefight,
[url=http://www.youtube.com/watch?v=WoVjv8xbSmo&feature=player_embedded#t=0]Current status of the Scarab in Halo 3[/url]
[url=http://www.youtube.com/watch?v=ypvmiq7x7TY]Current status of the Scarab in Halo: Reach[/url]
[url=http://i43.tinypic.com/15ntwk9.jpg]ODST[/url]
[url=http://i.imgur.com/QHEEnTe.jpg]Flood[/url]
[url=http://www.mediafire.com/convkey/cb78/mmxv2352kgt2cg46g.jpg]Covie Cruiser[/url]
[url=http://www.youtube.com/watch?v=DJmt5hLIuuk&feature=player_embedded#t=0]SODST Weapons in Halo 3[/url]
[url=http://i.imgur.com/vTQZkge.jpg]Pillar of Autumn in Forge World[/url]
[url=http://www.youtube.com/watch?v=BREISazp3us&feature=player_embedded#t=0]An earlier version of the pelican mod[/url]
So yeah, this is awesome.
[url=http://www.youtube.com/watch?v=Ghx0U-LVcps]Oh, and, this, :)[/url]
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Seeing this makes me wish there was a large-scale, Battlefield-esque Halo game that can properly make use of the Pelican.