originally posted in:Outer Heaven
View Entire Topic
are you making Metal Gear Solid more like Splinter Cell ?
Faster fluid movement , time-freezing/bullet time when you a soldier spots you so you can take them out , being able to take out guards while on a ladder , sprinting and REGENERATING HEALTH ! Don't get me wrong alright cause I do like some new changes , like being able to drive vehicles(I wonder if we can run guards over :D?) and ride horses and the new radar system where you have to tag guards before they appear on the radar-like-ipad device (the thing that glows blue in the ground zeroes trailer) . I really want to know why ? Metal Gear Solid has always been about timing and patience . Waiting for the guard to look away while you shoot a tranq round in his back and wait for him to drop so you can sneak around . Not sprinting up to someone , activating a time-freeze shoot them and move on . We have Splinter Cell for that . The thing that ticks me off most is REGENERATING HEALTH !!! WHY KOJIMA ? The current MGS3/4 health/ stamina/phsyce system works . Adding regen health would ruin it . It would be fine if it were a boss-battle only thing but it's not . Kojima states he wants the phantom pain to be more accessible . You don't need to make it fast and easy to be more accessible . Yes yes I know with every change Kojima has never screwed us , but I really don't see why the changes were made. Never the less , I still have faith in Kojima and that MGSV will be an AMAZING game and story whatever happens ... also whats with making characters more erotic
EDIT: Sorry guys posted in wrong category first time round
-
But dat ass...