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8/26/2013 9:00:33 PM
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DICE still figuring out which direction to take Star Wars Battlefront.

Speaking with VideoGamer during Gamescom, Battlefield 4 executive producer Patrick Bach spoke on whether or not their take on Star Wars would be more like Battlefield or something different and it turns out that they don’t really know. [quote]“We haven’t really locked that down yet. I think there’s of course a part of the DICE DNA to build the games that we’re building, but then again we’re building games like Mirror’s Edge as well. So I think it will be a challenge for us. [You’re] damned if you do, damned if you don’t. People don’t want another Battlefield with Star Wars graphics; they want a Star Wars game that is proper… But then again, if you compromise brilliant design choices from Battlefield just because you’re not allowed from some kind of moral standpoint, then I think that’s also wrong. We need to make the best game possible. What that means in detail, we will see.”[/quote] So this brings me to the question, how would you like it to be done?

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  • I want it to not have the lens flare and excessive screen shaking at every explosion that battlefield has. I also want it to stay true to the Star Wars art style. I really want a commando class that uses the Dc-17. Keep the ground and space thing, but make it so that the people in space don't just start farming the ground. Also the kill times should be like battlefield, but no projectile bullets. P.S. No force users please.

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