From what I've seen, the core gunplay of Destiny isn't particularly unique. It honestly looks like the same generic ADS filled borefest that CoD, Battlefield and countless other modern shooters use.
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I don't get why people complain about games not having "unique gunplay"? I mean, seriously, how many ways can you shoot a gun? The only 3 distinctly different styles I can think of are: ADS (CoD, BF3) No-ADS (Halo) Projectile-based (Tribes Ascend)