So this Verge article, written back in mid-June, does a great job of examining the future of PC porting, now that both the PS4 and X1 use AMD processors
[quote]AMD senior product marketing manager Marc Diana is also bullish on the PC. "We're struggling to find a name for what used to be called porting, because there's not really a problem with that anymore," the senior product marketing manager told The Verge.[b] "It's a thousand times easier now because it's all x86 based,"[/b] he said.[/quote]
AMD makes stuff for PC's, so instead of developers having to port from a 'power PC' component based 360, consoles themselves are now PC's, albeit with different operating systems.
[quote]AMD's Marc Diana says [...] "The publishers still had to take their time and decide, do they really want to launch on the PC?" Diana said. "I don't think they have to answer that question anymore."[/quote]
Of course AMD would be optimistic about it, it's their system lol! Bungie is building Destiny on PC's, and I am almost certain they have a PC build for the development process. I have no proof of this, it would just seem likely since it's more efficient to have their engineers make an emulator for the console build than to pop a disc in a 360 each time.
The article, however, is not blind to the other side of things:
[quote]But speaking to actual game developers on the E3 show floor, [b]not all of them agreed[/b] that x86 would fundamentally change their efforts. "In the end, it's the same amount of work," said Eidos' Nicholas Cantin, director of Thief, a game coming to Xbox One, PlayStation 4, and Windows PC. Cantin pointed out that the controls are different on each platform, among many other things.[/quote]
So as someone who hopes Destiny will be for PC, the article makes me optomistic, adding to that the fact that Activision ports almost every game they publish, I'm pretty darn happy! ;)
Thoughts?
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My money. Take it?
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[quote] it would just seem likely since it's more efficient to have their engineers make an emulator for the console build than to pop a disc in a 360 each time. [/quote] Uh...dev kits on 360's can run games off of the hard drive, FTP files back and forth from said drive, and even run games over a network (xbox running game, files on the PC). So that's not a reason. A good reason would be that they are developing for multiple consoles at once. PC would be a more neutral position to make it from than creating it for a 360 and 'porting' it to a ps3, or vice versa.
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Unfortunately there are two things in your way: 1. Bungie, as much as they love all gamers and would like to see it on PC, is a console platform game developer. All the time they have is going into have they have slated to make; Destiny on four consoles (eventually just two most likely) with huge DLC and major sequels; and 2. It's ActiVision's choice which consoles they put Destiny on and, as of right now, they don't have much reason to put it on PC. Their partnerships with Sony and Microsoft is much more profitable if people buy the new consoles for new IPs.
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Vote Destiny for PC below: http://www.bungie.net/7_Vote-to-make-Destiny-for-PC-HERE/en/Forum/Post?id=62287685
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It certainly does make porting games easier due to the similar natures of the platform, but the infrastructure is entirely different. Consoles provide a somewhat closed environment while your traditional PC environment is more open to variety. So the optimizations that they make for each platform don't translate over to the next, and there may be other incentives to limit the platforms.