originally posted in:Super Good Advice
[b]"Bungie's Brave New World." | [/b] [url=https://www.bungie.net/7_SGA-Master-Archive-Thread/en-us/Groups/Post?id=61330820&groupId=39865#referred-][b]Thread 3 of 7 [/b][/url]
[url=https://www.bungie.net/7_Creating-Destiny39s-Cohesive-World/en/Forum/Post?id=61395385#referred-Destiny]Previously on Super Good Advice,[/url] we wondered how Bungie might ground Destiny's game modes within its universe. But just how engaging will this universe have to be to keep us interested?
Bungie's "[i]Pillars of Destiny[/i]" [url=http://www.youtube.com/watch?v=vUxRTCTr7ic#t=3m25s]in their GDC panel this spring[/url] outlined the struggles they'd face in this transition. How would they shift from sustaining players on an 8 hour Campaign and separate multiplayer, to bringing them all into one living, evolving world? What sorts of mysteries, adventures, enemies, and game modes would need to populate this world to keep it fresh and replayable?
What will Destiny need [i]for you[/i] to quench your thirst for 10 years?
Super Good Advice: [b]Refreshments may cost extra[/b].
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I want to be known. Not famous, but I want a reputation.
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Just want a massive world with lots of aliens to fight with my friends!
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You, Goat If I see you every day online for the next 10 years I'll play it all the time <3 Goat All hail Goat [spoiler]All rain Goat All snow Goat[/spoiler]
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Achievements, New weapons/armor/items, New characters, and ever expanding areas to discover.
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The thought to become well known and a go to kind of guy in game.
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everything....
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Story is hard. A great story can resonate with a person forever, but it doesn't mean they'll be engaged with it forever. It takes a lot of work to keep lore as an active part of a game. To a certain extent, fan derivatives will sustain themselves, but those hardly reach beyond their own border. On the other hand, a well built multiplayer can be timeless. You don't need huge updates. It doesn't have to be super fancy. If the core is good, you'll only ever need minor tweaks at the most. Street Fighter's still kicking strong after ages.
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An epic story An ever expanding cast of allies, villains and equipment. Awesome space combat. Cat ears.
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Friends, beer and memories.
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Immersive story and world. Awesome co-op. And lots of bars to fill with exp. points !
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Lore, fun and memorable areas, and some great friends to experience it with.
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A story with twists and turns and new experiences every time. A lot of mystery to keep visiting worlds and battle sequences that will blow my mind. I think Bungie has got this in this!
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I won't know until I play it.
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It will need: 1) Years worth of interesting lore for me to uncover. 2) Competitive gameplay (Secondary, I prefer a good story). 3) Good level of customization 4) Reasons to go to locations I've already explored 5) Good gameplay
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A rich exploreable world. A compelling story. A robust, challenging, rewarding end game. A compelling and rewarding character progression system. Fun and challenging co-op. Finally a challenging and rewarding multiplayer experience.
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Every piece of gear has a skill tree. SO MANY BUILDS CAN I MAKE.
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Huge worlds. But Bungie has that covered.
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My hands
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The question should what wouldn't make you want to keep playing for ten years... ( its a rhetorical question the answer is "nothing"
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Hopefully gameplay keeps me coming back. That's how halo 3 was for me.
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Story and Lore, my friend.
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Depending on how hard Destiny is, I might delete characters if they die. Permadeath is fun.
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Achievements and being the number one titan in the game..everyone will know me.
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Achievements.
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All in all a good multiplayer and a campaign that makes me come back and play over and over again.
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The city. Open world style, hopefully we can enter any building, and go into every room