And Sony is loaning them out for free left and right.
[quote]Although this $2,500 price is being cited in development circles, the game-makers we spoke to all said that Sony had lent them dev-kits for a limited period of one year, for free. [T]here are no dev-kits being sold. Sony is sending whatever it has available to favored developers. "All the indies I know got them for free," said one developer.[/quote]
For comparison, the PS3 devkit originally cost $20K.
Sony is not screwing around this generation.
-
"Sony is sending whatever it has available to [b]favored[/b] developers." Im sure post indie devs don't fall under the favored category this is still good for those who are but for the average indie dev this wont mean much.
-
They lend free dev kits to certain indie developers that are proven, well known, and have successful games, and/or games that are already in the works and look promising. Often the free devkit comes at the price of exclusivity in the console market. $2,500 is 5x as much as an Xbox One devkit *snickers* Joking aside, for indie developers, especially unproven guys that are just starting out, $2,500 seems like a crapton.
-
PS3 was $20K? Wow. Plus you had to code for the Cell and well, there was no benefit to that unless you were one of Sony's studio's like ND or GG.
-
Might as well go Dev for apple at $100 a year...
-
Sony is pretty serious.
-
If you were going to develop, you were going to develop anyway. And 1 year? Even cod takes longer, and all that is is doing some colouring in new assets. So in other words, you get fooled into getting one and plunge a year of dev time, then either a) like the platform enough to keep on developing, which 100% of people would do, and spend $2500 in the process, or b) not have enough time to develop, and spend $2500 to finish off a product. It's not Sony being "d'aww, hugs n -blam!- MS," it's marketing. Like a free trial of a product that financially screws you over if you make use of it because you end up getting it anyway.
-
Woah.