Sauce.
I'm not surprised by this, but I will admit to being fairly disgusted. Still, at least they're honest about their intentions.
How do you feel about this?
Guys, to clarify, there will still be new IPs coming out of Ubisoft. What they're saying is all of these IPs are going to be franchises.
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"We won't take risks."
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I don't really understand why they thought it was necessary to say that. The only thing that accomplished was they limited themselves from good standalones.
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That's interesting that they announce that when they have a new game coming out that many people are excited for (Watch Dogs)
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what the hell Ubisoft.
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Edited by Broseph Stalin: 7/16/2013 2:17:36 AMMy well thought out reaction.
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I can't see there being a sequel to Watch_Dogs or The Division. Well, [i]maybe[/i] The Division could spawn sequels. I mean, the entire game takes place in only ONE city. There are plenty of other major cities that they could make a game in.
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Disgusted. A lot of my favorite titles are stand alones. Also this screams," We are not willing to take risks, no innovations will be found beyond this point!"
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So, they're basically saying that "we're not going to make games unless we can milk them"?
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Yeah that makes sense. Especially coming from the shit that was ZombieU. I'm still pissed that they canned 1666 and aren't letting him get the IP back.
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While this sounds bad, it might actually be a good thing. It means Ubisoft will take more care in developing new IPs, because they have to be sure that they will build a following to make succeeding games profitable. You can be sure that games will be more polished and the stories have to be engaging enough to warrant multiple games. And if they aren't no one will buy the sequels so the matter resolves itself.
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What a huge shame.
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Good thing Ubisoft is a terrible company
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Edited by Vgnut: 7/15/2013 9:15:03 PMFair enough. What this tells me is that when I see an Ubisoft logo I can count on it being something built around multiple sequels, appealing to a broad enough audience to ensure those sequels, and minimal risk. I'm even more wary of Ubisoft products now.
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Even if they say that, it's not entirely true. There will always be strike outs in the gaming industry. There will always be a time when a game isn't liked by the general consensus. When this happens, game developers usually try to improve the game, or start working on new IPs.
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I agree with this. It says that when making a game they will take a long time to create an entire universe that people can explore just like with Halo's lore.
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My only problem with this is that this may be the end of definitive endings.
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Well the chain begins... Hopefully other publishers will still green light new IPs for AAA titles. Not a big blow for me personally, Ubisoft really hasn't published much over the past 5 years that has interested me.
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You guys all take the message wrong. They are willing to take risks but they only want to create games that will become successful franchises (Prepare for annual watchdogs, The division(Whatever the -blam!- it will be), And other games.
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[quote]Last year we cleaned up at E3 because we were pretty much the only next-gen game around[/quote] Yup, i'm going to go out on a whim and call BS. In an industry like this, why the hell would somebody be so flippant and claim to "win" E3? Utter crap. When Halo was the biggest thing there, Bungie still played COD. OP, it's all damned lies from a shitty website that deserves to be hung, drawn and quartered. Don't call it a "source," or "factual." The moment it says "a source" or "anonymous source" or "in an interview elsewhere" or "sources speaking exclusively to IGN" just walk away. In fact, don't look at their shitty website. They disgust me so much I wouldn't dare click on their website, even safe in the knowledge that I have my adblocker set to only work on their site, on the off chance they make a single penny off me.
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So basically we can expect the Assassin's Creed arc from every one of their games.
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-blam!-, that means no more innovation from ubisoft... well at least that means Rayman has a chance of staying alive.
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lel Who needs to take risks? NOT UBISOFT.
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I'm guessing that includes Ubisoft's Montreal studio as well.
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So if they make a game that turn out to be totally balls, they'll still make a sequel.