Would you guys like to see an integrated approach to communication? (like fallout 3 pip boy)
Where each faction and fireteam having their respective radio frequencies. In this case many channels would be out of range, requiring the need for an alternative means of communication, via our ship or various stations.
What do you think? Any additional ideas?
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Only if they they implement an auto mute for registered male players who have a voice pitch which is in line with pre-pubescence.
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I think it'd be kinda cool if you could hear like the faint voice of other players in the distance and as you get closer they get louder and vice versa. Or depending on their faction they'll have a distinct voice/accent that the faction has, and the game will basically be something like gta v, where if you talk your characters mouth moves, but In this case your character just spews out random garble that alerts others of your presence. (Sorry for any grammatical/spelling errors, typing on a phone is a little hard with an arm cast on)
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Edited by Folk: 5/9/2014 1:23:48 AMWell I'm in private party chat 100% of the time that I play games... So this doesn't matter to me
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What would the purpose of this be?