Yeah, no backwards compatibility, no true offline game play, and I'm forced to be a subject in Microsoft's social monitoring. But I have always been a proponent of cloud gaming. Ever since I learned what cloud computing was all about, I had pondered what it can do for video games. Now that Microsoft is exploring the realm of cloud gaming, I feel compelled to support the idea despite all the consumer manipulation techniques. If Microsoft does cloud gaming properly you'll find that it will revolutionize gaming in general. And I want the honor of stating that I was there at the birth of a gaming movement. No matter the cost.
Hate me if you will, but I think the Xbox is the better console in the long run.
[spoiler][url]http://halo.bungie.net/Forums/posts.aspx?postID=73473452&postRepeater1-p=2#73474449[/url]
(alt)[url]http://halo.bungie.net/Forums/posts.aspx?postID=70100600&postRepeater1-p=9#70108968[/url][/spoiler]
-
It'll supposedly speed up GPU- or CPU-heavy chores that aren't dependent on latency, like lighting or cloth dynamics, by pre-calculating them before applying them to a scene. I'm certain that the Xbox will indeed "win" in the long run.
-
Cool, keep eating that shit up. "Unlimited Processing Power"? Pfft, load of Hokum.