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Edited by Recon Number 54: 6/9/2013 9:28:08 PM
18

Okay.... big problem with Halo canon and reasoning issues.

I'm sure we all remember that slipspace bomb hand delivered by Noble Team to the covenant supercarrier. The clip has been included for your viewing pleasure. http://www.youtube.com/watch?v=CefqJkb6ejc#t=1m21s And no, I'm not linking it. and I'm sure most of us are familiar that almost all UNSC ships have slipspace drives! I don't see why the UNSC couldn't just strap a booster to a slipspace drive and start removing entire chunks off planets and supercarriers. Spartans would be useless compared to the destructive power of completely removing areas of a planet and, for example, teleporting parts of a supercarrier into a sun. Discuss.

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  • First off if you read the books you should know the answer to this. Slipspace drives are as carter said the single most expensive pice of equipment made by man. Also if you remember in the game Kat suggested to youse the slipspace drive in lieu of a nuke because the unsc had already used up all of the nukes on reach. If you do a little research into halo cannon you'll find that the unsc use a lot of nukes some like the NOVA a 1.2 Petaton nuke which can destroy an entire planet. In conclusion a thermonuclear device is cheaper to mass produce, easier to use and much more effective. The only reason they used a slipspace drive is because they didn't have any nukes.

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    • This thread makes me want to replay Long Night of Solace. One of the best Halo missions of all time.

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    • Slipspace drives are the most expensive pieces of machinery made by man-kind, using them in such a manner would be even less cost effective that the Spartans. That and most unsc ships wouldn't be able to get close enough to a covenant ship to do damage with them, they'd be torn apart. That's why they attacked the corvette in the 1st place, they had no chance against the supercarrier.

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    • Secondly, it's not as if space combat in halo is even marginally realistic. The decks in the ships are built the wrong direction (they should be perpendicular to the axis of thrust) and any crew standing around in the ship when it accelerated would be turned to red mush on the wall. There are also no acceleration couches, which are necessary for the crew to survive high G maneuvers. The fact that halo occurs 550 years in the future makes the weapons available to humans looks like sandbox toys. I mean REALLY! The best armaments they have are RAILGUNS! Shit, 100 years in the future we will have a plethora of directed energy weapons including atom lasers, X-ray lasers, gamma lasers, singularity accelerators, and god knows what other planet killing devices. The fact that a human civilian half a millennia in our future could lose to a bunch of reptiles using PLASMA weapons is utterly ludicrous. And where are the hyper fast missiles, accelerated at 100 Gs and launched in massive swarms to overwhelm enemy point defenses. As a matter of fact, ALL weapons, including infantry weapons are RIDICULOUSLY primitive. Even the covenant are pathetic. Even the forerunner weapons pathetic! The forerunners, a galaxy spanning civilization dead for thousands of years somehow only manages to arm it's operatives with SUPPRESSORS! NO! The infantry weapons available to the promeatheans would -blam!- everything the UNSC could throw at them. Every single forerunner weapon should be a 1 shot kill to ANYTHING!

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      • Did you hear Carter? It's the single most expensive piece of of equipment made by man. Why don't we make gold plated bullets 'cause gold is sorta hard, and we can better see the bullets? Cost effectiveness, that's why.

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        • "Hey guys, let's all carry these extremely expensive unstable devices understood by only handfuls of our race, let alone being able to be created by a select fewer, and throw them at the enemy in hopes that it will act in the way we want it to!"

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        • Because it's the most expensive piece of equipment made by man. They can't afford to make that many slip space drive bombs. I mean, it barely worked for one super carrier, and the Covenant have A LOT of ships.

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        • Too expensive and too unreliable.

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        • Aren't slipspace drive expensive to produce?

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        • [quote]completely removing areas of a planet[/quote] Even if this were a viable tactic, there is a limitation (or 'bandwidth') on the things that can be in-transit through slipspace at once. If immense amounts of mass are transported over large distances (I daresay that a chunk of a planet would suffice for this description), slipspace travel becomes slower and journeys require shorter individual jumps. This was shown in Silentium when slipspace was completely worn out due to the Master Builder constantly transporting the Halos around. Having large chunks of planets moving through slipspace wouldn't be a particularly smart move if similar consequences were to be suffered.

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        • It doesn't have that much of an effect on planets. Look at New Mombasa for an example. The jump only took a few buildings.

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        • 1) the damn things are REALLY rare and incredibly expensive 2) they have these things (mentioned in the books) called planet killers which are basically 1 gigaton fusion bombs 3) they don't use slips pace bombs or for that matter planet killers (to the best of our knowledge) because they are easily intercepted by covy point defenses.

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        • Hey OP, the same thing you're suggesting was done by the Covenant in New Mombasa during Halo 2. The cost of a slipspace drive which yields less destruction than a large nuke far outweighs the benefits of using it as a weapon.

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        • Just teleport it inside.

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        • Your life sucks.

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          • noble 6 was destined to die

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            • Slip space drives were said to be prohibitively expensive. You could either build one slip space missile that, if shot down, would do nothing, or you could give a war ship the ability to operate in multiple solar systems/flee the covenant.

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              • Because then the game is called [i]Missile Command[/i] and has already been done.

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