Destiny has been equated to an MMO for the console, see [url=http://www.ign.com/articles/2013/02/17/destiny-quick-faq]this article[/url], and one of the biggest gripes I have with MMO's is the faux-openness of the worlds. They usually have a safe hub area with some jungles or something outside with constantly respawning enemies (another thing I hate) for the player to explore and do missions. But the areas don't really feel open when you are confined, if I see mountains in the distance I should be able to walk to them and maybe find a quest there. I truly hope Destiny will let us explore those mountains.
We can't take previous Bungie games as examples since they were mostly linear shooters, but some other games come to mind when thinking about "true" openness. Games like Skyrim and Just Cause 2 seem to understand that players want to explore their surroundings, but would this be the best fit for Destiny, or will we see environments more akin to MMO's? Borderlands is a shooter that seems a bit more open than others, but still feels confined to specific areas and there isn't much exploring to do. Although, I'm not sure what kind of game world would fit best with a FPS. Far Cry did the open world FPS pretty well, but once you add multiplayer everything changes.
I for one just can't wait to see what Bungie surprises us with.
I was just wondering about the community's opinions and if you think we will see something more like traditional MMO's or space Skyrim online.
EDIT:
An interesting idea came up that Destiny won't be played mainly from the disk, but from dedicated servers which would make the possibility of an open world game all the more probable. I think this could happen especially since the game is going to be strictly multiplayer and online 24/7 because of that the game would most likely have to run from a server.
I was wondering how you thought this would affect the game, and in particular the openness of it.
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I understand when people talk about the Xbox 360 they could relate to the worlds not being as big, but when it comes to the Next-Gen Consoles, how can anyone speculate that Bungie couldn't harness the Huge Increase in performance to make gigantic maps? They've had the basic layout of destiny since the days of ODST. We've seen Grognok used to make a moon base in the space of an hour/hour and a half at most. With all the creative minds behind these levels... I'm sure as hell confident Bungie will make this game Incredibly large.