originally posted in:Halo Forum
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[quote]As we announced in this week’s Halo Bulletin, we’ll be showing off the current state of our multiplayer sandbox weapon tuning in a live stream event Friday, May 17 at 2PM PDT. The stream will feature gameplay from top pros and community personalities, as well as insight and commentary from Multiplayer Designer Quinn DelHoyo.[/quote]
[url=http://www.twitch.tv/343Industries/old]Stream Link[/url]
So 343 is planning on releasing their sandbox update on June 3rd and has decided to show it off via live stream inviting several prominent Halo community members to try it out.
[b]Weapon Changes[/b]
-BR is now a 4sk (11 bullets), rate of fire reduced
-Magnum damage buffed slightly still 6sk
-Carbine now a 7sk, spread reduced
-DMR red reticle range reduced
-Light Rifle scoped rate of fire increased
-Automatic weapon damage increased, aim assist reduced by 50%
[b]Vehicle Changes[/b]
-Warthog/Mantis chainguns damage buffed 35%
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I guess the chaingun buff is better than nothing, but the real issue with vehicles is the fact that they're made of paper. Why not do something about [i]that[/i]? 343, as usual, refuses to go after the source. As for the other stuff, carbine and magnum are still useless, BR is a lateral move, depending on how much the light rifle RoF is increased it could become the king of the sandbox. Not that that's a problem for me, multiple utility weapons is lawlfail. Matchmaking's hopeless but I still have some occasional fun in customs. These can make custom gametypes better at least. Of course if I could get Halo PC working again I wouldn't have to give a shit either way.