A new series that I've started that explains what makes maps good (or not so good) . I am by no means a map designer or an experienced map expert, but I do play Halo pretty competitively and have a good understanding of what ruins or makes maps memorable. The series will feature hopefully all maps in the halo series.
As a side note, I'm not the best binary slayer in the world, but I can definitely hold my own against some good players.
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2015-2 Still playing Halo 4 ishygddt