[quote]R3BELxNOMAD I like to feel as if I am my character. Will I get that feeling while playing Destiny?
That experience will be essential in Destiny. Wanna know who’s the main character in of this story? [i]Hint: It’s you.[/i][/quote]
- [i]bungie.net[/i], [url=http://www.bungie.net/7_When-You-Wish-Upon-A-Mail-Sack/en-us/News/News?aid=10449]"When You Wish Upon A Mail Sack."[/url] April 26, 18:05
The most obvious way our own Guardian could have been the one to save Earth, and for the story to hold up without breaking continuity in a sequel, is if they / we died in the process. Then they can be henceforth referred to, in the next installment, as some unknown Guardian of legend without naming names. Meaning our characters, if not their loot, won't be carried over into the next game.
In Destiny, each of us gets to experience what it was like to be that Guardian. And die trying.
Too obvious / literal?
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naaaaaaaah
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some of the best player characters could be carried over into the sequel as NPC's
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I think that they are way more creative than that
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Personally, I have a different opinion how Bungie might go about this problem. In the coming games the will refer to the "victors" as The Guardians. They can do this if NPC Guardians come and join you in your last fight to delay the enemy and give Humanity another chance. If youre in a group then the NPCs might disappear since there are now more than one Guardian. Its know that SWTOR would do something like this and it doesnt seem improbable that Bungie might. Afterall, judging by all the redacted statements such as "You wont believe your eyes when you meet [redacted]" or something along those lines, then that signals NPC characters who play a pivotal role in the game. Who knows, maybe some of them will directly help you in the fight for Humanity.
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They can't do that for each and every sequel can they? There is rumoured to be 4 Destiny games with 4 major expansions. If we die at the end of each game it's just like, blah. It would get old after the first game really. And if we die, how do we keep playing? I beat the campaign, but I died.. now let me free roam. It sort of takes you out of the immersion, it takes you out of "This is my character, he is really a part of the world" If he dies in the story, it's hard to roleplay from then on..
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And since we are [i]all[/i] Guardians, couldn't they just refer to "the Guardians" saving the world in the future?
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Guess how many brain cells died reading this?
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Edited by Shaedren: 4/27/2013 8:37:40 AMHmmm I think time skips would ruin the cohesiveness of the story. It would create a disconnect between the player and the character, and I'm pretty sure they don't want that... as evidenced in your quote.