[u][b]Housing and Your Spacecraft: How to Combine the Two [/b][/u]
I’ve seen numerous threads that have asked if the player will have access to private property in Destiny. We know for fact that each player in Destiny will have access to their own personal spacecraft. Will this vessel serve the sole purpose of moving us from point A to B, or will it provide us with more? As a customizable spacecraft is something we know we’ll have at our disposal, why not make it serve a greater function; as a Space-RV.
[u][b]Your Spacecraft:[/b][/u]
When the player first unlocks access to interplanetary travel they are granted a small, rinky-dink starship. This starship has some storage, a weapon, and that’s about it. It’ll give you room to store your goodies, and if push comes to shove, you’ve got defenses.
While this pathetic excuse of a ship might suffice for some, most people would like to create a ship that is unique and powerful. As you earn currency and valuable loot, you can purchase or trade for ship upgrades. These upgrades would include improvements to your weapons, armor, and storage; as well special features like a medical or crafting interface. Players would also have access to different ship parts and paint jobs, in order to create a vessel completely unique to their character.
[u][b]What if I Want to Share My Home or I Need a Guild Base? [/b][/u]
Well, there may be a way to house you [i]and[/i] your battlebuddies! As players form and expand their guilds, the guild leader has access to larger spacecraft. Once a clan reaches, let’s say 10 players, the leader can purchase a ‘Cruiser’ vessel. This initial Cruiser vessel would resemble that rinky-dink starship you got in the very beginning of the game. It would be lacking in the hardware department, but it could get the job done.
However, with a larger ship comes a larger array of upgrades. Ship upgrades for the Cruiser could include: Better weapons, a cargo bay, a complete med-bay, a communications array, an armory and a hangar. Players could dock their individual starships inside the hangar of the larger Cruiser, and explore their guild’s Flagship. As the guild expands, the Cruiser can be upgraded with barracks, a larger armory and cargo bay, as well as an expanded hangar.
Obviously upgrading these cruisers would be too costly for one player to afford, so every member of the guild would have to chip in to afford these expensive upgrades. Although helpful, some upgrades may not be necessary for every clan, making each ship unique.
[u][b]What Do You Think?[/b][/u]
So how would you feel if a system like this were implemented? Would you prefer there be two separate systems; one for housing and one for you ship? Please feel free to share your thoughts below.
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I like the idea of guild ships as an alternative to meeting at the tower. Gameplay wise you couldn't do much that you couldn't do solo because that would be unfair. I can see having a group speak function for Guild or clan meetings where everyone gathered can talk at once instead of just 6 at once. Also you could buy larger ships and outfit them with npcs from the tower like merchants postmasters etc and make it the equivalent of a personal home or guild hall.
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Being able to name, give a purpose, and customize a clan, and a clan base or outpost of some sort would be incredible. If you create a ship, maybe you are given a large ship that will be the hub of your clan. Clans with large followers, high success rates, and funding(Some in-game economy-not like EVE). Maybe a clan is large, but is not funded well and has low success rates has a massive ship that is poorly equipped might get ransacked by a smaller, more elite group with a decent sized war-ship capable of taking heavy hits and hitting even harder. As a clan leader, you may be alone as dictator or share the power with a few people(For decisions and advancement). Perhaps you are a friendly clan who protects and aides others, and so your ship doesn't need to be a weapon of war. Maybe you have amassed a huge clan, have substantial funds, and elite level players, and you are dedicated to eradicating your enemies and raiding, and so you have a giant dreadnought-like ship that others can dock into. It has powerful weapons, and your clan is large enough that you always have people aboard. Everyone of any rank, level, experience, etc. can create a clan. Not just an internet site and getting together with friends on the game, but an actual in-game clan system implanted in the inner-workings of Destiny. The founder of the Clan would obviously have power over the clan; If this player so chooses, the system allows for the said Guardian to elect advisers-if you will. The clan leader would then choose a title for the ruling character. Monarch, Patriarch, Warlord, Overlord, etc. Gender, class, and personal choice could potentially have a role in title. Maybe instead of choice, it would be a ranking system; The larger or more efficient your clan gets would grant you a new title. Clan leaders would also be given a new ship separate from their personal ship. A hub-center for the clan; These ships would be large and powerful, but vulnerable, especially in the beginnings of a clan. The first stage of this "mother-ship" would be a raged ass ship with potential for troop capacity and the ability to have other ships dock in it. Armor on these dreadnought like war ships would be thick but cheap; Meat another more advanced clan, and you are toast. As your clan evolves, by either gaining more Guardian's, having high efficiency, or spending a large sum of your in game economic budget on your headquarters, even all three of those. Maybe you have a large amount of people, but use your budget for weapons and yourself instead. Now, let me not misguide you. This in game economy is not based on real money. It is not like EVE. Not at all. Your budget is the amount of credits you have earned. Anyway, what about the initiation of clan battles? Well, maybe a clan decides to raid a world at the same time as another, or they just decide to duke it out so they can battle over supremacy. This is Bungie's gift to Battlefront fans. It would play out much like the old flame of a game, two opposing forces fighting each other in space. Players would use their personal ships to fight, alongside fighters provided by the mother ship itself. In the events that a battle is one sided, the victorious clan can raid the opposing capital ship. Mother Ships can be damaged but not destroyed; Upgrades will not have to be replaced, but damage must be repaired. If the raid is successful, and all NPCs and players are defeated, then they gain control of the new ship. The defeated clan will be forced to relocate the ship if they don't want to buy a new one; Upon retrieving it they are able to relocate immediately to prevent attack. Unlike enemies, they always know where the ship is. If a battle is even or a stalemate, after some time both mother ships recall all Guardians and jump to a random location(You are given 10-20 min. to destroy all opposition). Now, the Clan system is not forced, and merely an option. Very substantial for PvP nut not random encounters and PvE. I would also love to be able to spawn on the ship(theorizing that we normally only spawn in friendly zones on a planet or in the Traveler). When two clans fight, you can see both mother ships in the background as people take their personal craft to battle; If the first battle is completely one sided, the advancing team has a chance of raiding the other mother ship. Mother ships can't be destroyed, but they do have to be retaken, and clan leaders will have more trouble rallying their clan to attack. Let's say it's retaken, the victorious clan can jump to a random location to regroup, even with enemies aboard(These guys will no longer have the option of spawning on the captured ship). If it is even, both mother ships jump to a random location and regroup.
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That would be focking awesome
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I was wishing that you were a part of the Bungie team as I read your thread lol. But to be honest I'd imagine a guild vessel would be more like a space station than an actual ship. It'd make more sense.
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Hey come check out our pre-destiny clan!! Here's the link: http://vanguardians.enjin.com/home We welcome you with open arms! Please make sure to give a shout out to Corrosive Honor for getting you there! Chancellors names appear in red on the site so feel free to ask them any questions you may have!
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Hey come check out our pre-destiny clan!! Here's the link: http://vanguardians.enjin.com/home We welcome you with open arms! Please make sure to give a shout out to Corrosive Honor for getting you there! Chancellors names appear in red on the site so feel free to ask them any questions you may have!
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Omg I feel in love with this post!. This is exactly what i want them to do with the Spaceship customization.
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This is the sort of good roleplaying stuff that should be included on every game that ha decent roleplaying and customisable charicters.
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I fell in love with the whole guild cruiser thing. I have been wondering if me and my buds can have a base to stow weapons, vehicles, loot, and etc. but I like the starship thing more!
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This would be beyond awesome. It would be one more reason to spend hours in this game, I'd keep playing until everything in my guild's ship and mine would be unlocked !
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This sounds simply amazing. Every bit of it
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As long as it doesn't turn into something like SWTOR's spaceship style then I'm totally game for all of this. It would be nice to designate certain clan members to a specific role in the "cruiser" ship, lets hope there is loads of freedom with ship travel so that even something like a pilot role can be given to a certain member.
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Edited by Derp: 5/4/2013 12:50:28 PMThis is the Hanger which contains your ship "Players will have access to a hangar which contains their own ship. It is presumed that in the hangar, players will be able to carry out upgrades and/or purchase a better ship as they gain experience and currency." Idk but i highly doubt they will make it so that you can walk in your ship seeing as we have a hanger. It's still posible though... And btw that is my favourite concept art :P
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I'd enjoy the combination. You could get a whole fleet going. However, there should be incentive to stick with the smaller ship if you're going lone wolf. A small ship, while not having as many powerful weapons or as much space, should be a lot more agile and fast. It should also have a stealth option only limited to the smaller class of ships. I can think of a stealthier ship being really useful in PVP. On that note, what would space battle be like? If I wanted to stealth in and board someone's ship, could i do that? It would be really useful in big battles.
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Housing and Your Spacecraft: How to Combine the Two This: [url]http://mnfx.com/mnfxwordpress/wp-content/uploads/2009/09/RuffiesTrashBagInSpace.jpg[/url]
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It's like the Ebon Hawk from the Knights of the Old Republic series, and I think TOR has a similar system. I would totally love something like this in Destiny.
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Sounds cool
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Beautiful!
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Thats Beautiful
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Very cool idea, I've been wondering how the spaceships will work in with the whole experience... I'm hoping for something like this.
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Absolutely brilliant idea! A guild ship is a total winner. If only this was made possible by Bungie.
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Idk I'm sure bungee will pull through either but the spaceship thing is a REALLY GOOD idea!
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This is one of my favorite posts of all time, hahaha
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so many ideas, so many!!!