Do you think that soundtracks are so important that they make or break AAA games? Or do you think that soundtracks are an addtional extra to the game?
I think they make or break AAA games such as Halo, CoD, Elder Scrolls, and Assassin's Creed.
Examples
1. Halo ([url=http://www.youtube.com/watch?v=FmuFBK26TtE]Never Forget[/url])
2. CoD ([url=http://www.youtube.com/watch?v=BxkPP2TuJRc]Code of Conduct[/url])
3. Elder Scrolls ([url=http://www.youtube.com/watch?v=ZWuNf4gxwuM]Morrowind theme[/url])
4. Assassin's Creed ([url=http://www.youtube.com/watch?v=O0i6YFrSs6c]Ezio's Family[/url])
5. Destiny ([url=http://www.youtube.com/watch?v=6kJkiwDeWqQ]I'm loving it so far[/url])
What's your opinion?
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It really depends on what you're trying to do. If your game is all about the action, a soundtrack that complements it is good enough. If it's more about developing a certain style or atmosphere, music becomes more important. Either way, better music can't [i]hurt[/i] a game. And when you do something special, it takes the game to a whole new level.