Do you think that soundtracks are so important that they make or break AAA games? Or do you think that soundtracks are an addtional extra to the game?
I think they make or break AAA games such as Halo, CoD, Elder Scrolls, and Assassin's Creed.
Examples
1. Halo ([url=http://www.youtube.com/watch?v=FmuFBK26TtE]Never Forget[/url])
2. CoD ([url=http://www.youtube.com/watch?v=BxkPP2TuJRc]Code of Conduct[/url])
3. Elder Scrolls ([url=http://www.youtube.com/watch?v=ZWuNf4gxwuM]Morrowind theme[/url])
4. Assassin's Creed ([url=http://www.youtube.com/watch?v=O0i6YFrSs6c]Ezio's Family[/url])
5. Destiny ([url=http://www.youtube.com/watch?v=6kJkiwDeWqQ]I'm loving it so far[/url])
What's your opinion?
-
If you've got a good soundtrack then you've won half the battle. Nailing a great atmosphere, setting the emotional tone and getting the player pumped to keep going is a no easy task to accomplish and that's the part the music plays to compliment the gameplay. Other than that, Balazeal pretty much hit the nail on the head.