You'll know what I'm talking about if you've played Skyrim. Menial Labor to achieve gold. Wood cutting, Mining and the obligatory rolling of the log into the wood cutter. When I was playing Skyrim my mind went " Oh a missed opportunity." Here was a perfect mechanic to increase the character's muscular build and increase Stamina.
So here might be a chance to place in a marker for Rpging in Destiny and how our characters progress physically and grow more hardened for combat by whatever task the city has running to make currency in short order without being shot at.
EVE online totes being this incredible space ship war simulator when really it should be asteroid Mining and back stabbing 101. So what kind if horrible back breaking work should be incorporated into Destiny for all the players who'd rather carve some coal for cash than being shot at and ending up some Alien's dinner?
Your thoughts on the RPG grinding?
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bungie is catering to those who are impatient, I doubt they will put in grindy mechanics like that
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Who wouldn't be pumped to hit A in perfect synchronization for 7 hours, if it meant I got a new ship!?!?
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The Traveller looks like it could use a fresh lick of paint.
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I'm not entirely sure, but I believe this post was sarcastic y'all...
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Uh... no. Hell no. A million times the raging inferno of a fanboys rage NO.
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RPG Grinding is pretty gross.
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This sounds just awful, in complete honesty. I don't want menial labor when I play a game. Just the sound of "menial labor" is dreadful. It implies boring.
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Excessive Oogling. Press X to oogle. Hold X to oogle hard. +1 to serenity.
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I think Bungie is going to stay away from any of the hardcore (MMO)RPG menial tasks. They have completely avoided MMO, and if at all, haven't used RPG much either. They say the game plays like Halo. I picture this to be a fast paced shooter, with customizations, weapons, and social systems similar to that of RPGs. However as far as grinding is concerned, anything which is simply a time dump, with a button or two to be pressed, will not be included. They want to appeal to their hardcore fan-base. By including something which offers advantages to a player, based off of no skill, will do nothing but frustrate their players. I know when I play this game I'll want to do absolutely everything. If I'm missing out of something in an FPS because I don't want to watch my player work, well that's not the ideal experience Bungie wants to offer.
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I wouldn't mind working on ships or doing a labouring job (especially if I was infiltrating a faction or something and I was undercover) but I wouldn't want it to be too realistic, I play videogames to escape reality, not to relive it.
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Asteroid mining sounds cool. Working in a ships reactor core, or something that is a little more delicate. Delivering items. Being a guard... My cousins out fighting Fallen and what do I get? Guard duty.
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Getting out of bed and getting to work on time. The best grinds are the closest to reality.