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#Gaming

2/22/2013 8:44:27 PM
16

Anyone else think team throwdown is a huge step in the right direction?

From the first game of team BRs I played, it instantly felt like I was being thrown back into halo 3. The weapons felt more balanced and even the maps seemed to play much better. I thought making the armour abilities ordnance was brilliant, though arguably you get too few of them to make much of a difference. What are your opinions on team throwdown?

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    Yes and no. Yes: The need for competitive Halo is great. This is a good step for the resurgence of competition. No: To me, as a long time and almost exclusive Halo player, it feels like they are trying to go backwards instead of work in the right direction. It seems like they are trying to make it like Halo of the past, instead of working with what they have. With mostly BR starts and no armor abilities if feels like a knocked off, replicated Halo 3. What I think they need to do is incorporate more of the "newer" things to the game, (DMRs, Amor Abilities) and make a style of competition Halo hasn't seen before. There's a lot of concepts that haven't even scratched the surface with this title, the lack of Extraction and Bomb gametypes suggest this and they house so much dormant potential. But hey, I'm not calling the shots, hopefully they can come up with something fun.

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