On the iphone app they showed on the reveal trailer, these for traits are shown with certain numbers(Hopefully we might have these and more in game). How do you guys think it will work. Will leveling up be like skyrim, where it increases as you do stuff in game, or will it just be when you level up, you select what skill you want to increase?
And how do you think these skill will work in game. For me
Energy: Sprinting, Magic, or any action that isnt your regular movement or attack
Shields: Pretty self-explanatory, maybe like a health system
Agility: I dunno jumping or reaction is quick
Discipline: Could mean anything, probably your class training the more discipline you have, the more of your certain class skills you can do.
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I don't think you level the skills up, I think your classes have different base modifiers, and depending on what equipment you have, the values would change.
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Hopefully shields mean energy shields
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Maybe Energy: Is about how long you can use an ability Shield: Damage you can get, before your real health is affected Agilty: Increased running speed Discipline: Really no idea what it could be
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I'm thinking that Discipline might have more to do with the "magic" system. And Energy could be subbed out for Skyrim's stamina bar. I agree on Shields and Agility, though. Those are probably the self-explanatory ones.
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I'm just so glad there is going to be agility in the game. I cant even remember a shooter that has had variable agility. I think I remember a online Star Wars game I use to play that did that was really fun being able to move faster or jump higher, if that is your preferred play style. The difference probably won't be that crazy. But it's so different then Halo where everyone has the same shield and speed. I just love being able to customize a character and have it feel like its my own, with more than just visuals.