I recently played through the game again, and it is a brilliant game.
It's just very fun, and the story is brilliant and interesting. Not only do I like how it tied to actual murders in LA, such as Elizabeth and the Dahlia, but the story behind the arson I also find to be really good, with the more and more cases you do, the more you find out about the suburban redevelopment fund.
Also Cole Phelps is just a really good character.
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From what I've heard, it's because there's not much actual gameplay, though I've never played the game so I can't say so m'self.
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-Boring as -blam!- -Repetitive as -blam!- -[i]Everybody[/i] looks like they are lying -NO HUD DURING SHOOTOUTS -Cole Phelps is an annoying goody two shoes -The women and kids are creepy as -blam!- -You can't lose
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It is a cool concept done poorly. For example, when you think someone is telling the truth and they are not, the game tells you they are lying. It makes it impossible to get thrown off and the game just holds your hand along the way. That plus the predictable plot (Obviously neither of these two guys are guilty of the crime, but I have to convict one anyway. Surprise surprise it wasn't them). The pointless freeroam that consisted of tons of driving and the terrible city events which were boring shootouts, each one exactly the same as the last. The whole detective thing is a great concept and I think if explored more could produce great games, but LA Noir fell short
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Really boring.
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I didn't know this, I thought it was great, but has little replay value. Maybe for 100% for every case, but I really wouldn't want to go over it all again.
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It's a good game but it can get repetitive at times.
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All games receive hate. Some people hate something because that thing is popular.
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You -blam!- young boys flood?