Women are also not the major buyers of games.
The commercial reality of games is that they are made to appeal to the customers.
If the makers of these games went [i]fully factual[/i] on us the game would be dead ... picture space flight, set your course for the next planet and sit there waiting whilst the game draws in [i]realistic space travel timeframes[/i] ... dont think so.
Let look at a female market ... take a chick flick with a male lead sporting a six pack abdomen, who listens and attends to her life wishes. Now lets slap some of your reality into that movie;
- an average Joe, slightly flabby and VERY pale,
- the guy basically guesses the girls wishes for this month, not a chance on the life wish,
- and this Joe spends more time between work and his other male/female friends that he does with her
Which version will women find entertaining ... and will your average gamer stay longr than the first 5 minutes?
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