What game do you think has the best multiplayer map design? And why? Be it an FPS, Third-Person Shooter, etc.
Halo 3 [b]really[/b] nailed it for me. The maps went so well with the gameplay, which is obviously what you want. I [b]loved[/b] maps with tight corridors or corners. I enjoy jumping around a corner and taking down an enemy or getting a nice bouncing grenade around a corner. I'm not one for larger maps, but Valhalla was most certainly a standout. I'm sure not just for me.
I also love FIFA's maps.
[u]Discuss![/u]
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Starcraft 2 has awesome aesthetics and are play-tested to the max. Personally, I can't resist tropical settings, so Red Alert 2, Starcraft 2 and H3: ODST (if you're counting non-competitive multiplayer - i.e. firefight). And all Halo games have maps that i absolutely love (e.g. for sci-fi setting and story, memories, things made in Forge, etc.). Build more tropical levels in games!!! (though i'm pretty much only interested in them if they have sci-fi or fantasy stuff)
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Edited by A 3 Legged Goat: 2/3/2013 1:19:38 PMI love the maps in Smash Bros. I was so mad they didn't bring back stuff like PokeFloats or the Ice Climbers level. Also, original Hyrule Master Race. Dem Tornadoes Mayne. TORNADOES
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DK64.
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Metroid Prime Hunters. Seriously, the maps on there are amazingly good.
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Snowbound, Epitaph, Isolation. Huh. Not that Halo 3 didn't have good maps (obviously), but those maps were... eh. Shootmania probably. Or Warcraft 3 Frozen Throne.