And to add to the examples, in Red Orchestra 2, you cycle magazines; so if you have 5 magazines and:
You use 3 completely.
#4 is half full
#5 is 1/4 full
then when you reload with 1/4 of #5, your character pulls out #4 and you have half a magazine left. If you don't shoot, but reload again, you have #5 and it's 1/4 of a magazine.
Pretty awesome game.
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