Normally this wouldn't be a problem in like, Vanguard Ops, but this modifier just doesn't feel good in stuff like Liminality GM. This strike was already hard, but that modifier makes it nearly impossible. Having to jump forward to use a Shotgun/SMG against Barrier Knights hammering you on the other side of a long corridor on narrow platforms feels AWFUL. Wanna use another weapon? TOO BAD! The damage of any other weapon is reduced!
So I either run forward with a shotgun to work on the modifier and die, or sit back and spend an hour trying to plink plonk a single Barrier Knight to death. Great work, Bungo!
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Try Polaris Lance. Works for both barrier and unstop and ignitions still do a ton of damage no matter the modifier. Gotta agree it's a crap modifier tho.