I am a PvP novice and working towards getting better. It's hard to get better when you are being slaughtered by all the sweaty boys. It is no wonder the PvP community in D2 is shrinking, beside the cheaters (that includes the the Xim and Cronus gimps) along with the typical PC hackers. I play console and play mostly with console players, with the exception of the PC players grouping (sneaking in) with a console player. I tried to run some trials, but was berated for being "garbage", common Bungie, get the lobbies better so a noob has a chance!! Any "good" advice for a guy just starting out? (Trolls on ignore)
English
#destiny2
-
Edited by Franco-Nevada: 11/22/2024 11:04:21 PMFor all the problems which are pointed out in this thread, PvP is still the funnest part of the game. And there are ways to cope with the problems. If you are playing Trials I suggest choosing the Passage of Ferocity. That way you only have to win the first 3 matches to get started. Any losses after that sets you back to 3 wins without having to go in and manually reset the passage. After that you just have to string together 4 consecutive wins at any time to go flawless and get that sweet trip to the Lighthouse. To deal with the inevitable toxic players I suggest you learn how to go into the player list and mute someone's mic. You may also have to shut the text chat off as well, or be able to ignore it popping up with their insults. It almost never pays to engage because these are people with anger management issues who are acting out of frustration and looking for someone else to blame. If you push, they will say stop pushing. If you stay back, they will say you need to push. They will criticize your tactics, your choice of weapons, your stats, your mother. Ignore them. I deal with laggy matches/poor matchmaking the way I've always dealt with it in online multiplayer games--use area-of effect damage and any sort of weapon or ability that will track enemies on its own. I like the combination of Blink to flank as quickly as possible and Witherhoard or Lost Signal for creating an entire area of potential damage. This works great in doorways, tunnels, and other confined areas. Also useful are grenades that cover a large area, or that track, or that attach (like fusion grenades). If the other team is hyper-aggressive and beating me to the punch, I will sometimes fall back and switch to Wishender so I can see them coming from a distance. This especially works on certain maps where you can fall back to cover and leave a wide gap they have to cross to reach you. With Wishender you don't even have to expose yourself because you can see them from behind the corner. For backup I use a Summoner (Adept) with Onslaught perk. If they are grouped together and you manage to kill the first one, the Onslaught kicks in and the second one is even easier to kill. In Trials, the team that makes an effort to revive has a massive advantage. In Competitive Crucible, if your teammate dies in a doorway or in line of sight from enemies that are still there, don't revive him. He's just going to get insta-killed and it's a free point for the other team. In Collision, I suggest aggressively getting in the zone rather than trying to pick away from the perimeter. Forget your k/d ratio. If the match is close, every point will matter and if it's not, your stats won't matter. I've seen some epic comebacks and they always happen with 3 players going all-out to get in the zone and fight for every last point. It doesn't matter whether they get their super first, as long as you get yours before the match is over and can retake any lost ground. In spite of all the above, there are going to be stretches when the matchmaking is so bad that nothing is working. If that happens with Trials I sometimes switch over to Comp and see if the matches are more playable. If not, then maybe you do Onslaught or Strikes for awhile instead. There is never any shortage of things to do in this game.