Too many materials. Did the entire act 2 story and didn’t even unlock a single new attunement tonic, let alone actually being able to make that tonic once I do. The act 2 fieldwork awards zero of this new material.
Tonics aren’t it. Seasonal weapons should have just been like regular onslaught attunement. Let us do something to unlock it and then pick the one we want to unlock first and then just turn it on.
This was such a poor replacement for crafting. I want to grind weapons. Not potion ingredients.
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"Hey, here's these tonics that are required to enjoy the full extent of the season and its rewards. By the way, the only way to unlock them is make more and hope 1 unlocks with the materials being more rare than actual world drops, have fun!" I wouldn't mind it as much if there was an actual way to unlock them beyond random chance and hoping, especially with how excessively rare some materials are even when you constantly play the activity they're supposed to be from.