Congrats to the devs tho.
But now I hate these new flying enemies.
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The loot is more than mid; the gridskipper and the smg aren’t worth getting. Maybe 1 pvp roll for gripskipper. Smg is flat out awful in pvp and pve. Jolting feedback takes too many hits to proc and no good pvp roll it also feels bad in pvp even with a max range to the pain/target lock roll The shotgun is decent in pve with discord rolls or lone wolf/closing time. So that’s 3 rolls to look out for, for the next 43 days. 3 rolls to grind, which takes a day probably with semi decent rng. After which we have no loot for the rest of this Act. It’s very disappointing, what Bungie should do is just shut down the game for 90 days each time and then have it online for 45; so we get a decent amount of content at once. Getting 3 guns and 90% of the rolls on those guns being garbage is not fun at all. The weapon designer needs to realize that these guns aren’t exciting. They suck. Most these seasonal guns flat out suck. Jolting feedback and envious arsenal are copium perks. Nobody is using the special stasis GL; the handcannon has a zoon issue so it’s just feeling weird in pvp and has terrible stats In fact all these guns have terrible stats No shinies, Prison has not even double perks and double perks in general are worthless without a special ornament. Should’ve been triple perks. What do they want us to do? You design this cool activity and give us horse -blam!- for rewards. Why. It’s as if you’re actively trying to get us to play less.