Too many materials. Did the entire act 2 story and didn’t even unlock a single new attunement tonic, let alone actually being able to make that tonic once I do. The act 2 fieldwork awards zero of this new material.
Tonics aren’t it. Seasonal weapons should have just been like regular onslaught attunement. Let us do something to unlock it and then pick the one we want to unlock first and then just turn it on.
This was such a poor replacement for crafting. I want to grind weapons. Not potion ingredients.
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"Hey, here's these tonics that are required to enjoy the full extent of the season and its rewards. By the way, the only way to unlock them is make more and hope 1 unlocks with the materials being more rare than actual world drops, have fun!" I wouldn't mind it as much if there was an actual way to unlock them beyond random chance and hoping, especially with how excessively rare some materials are even when you constantly play the activity they're supposed to be from.
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I am absolutely loathing this season thanks to the moronic tonic crap.
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They actually think that people want to spend 50mins in a activity with poor rewards just to get maybe 2 or 3 flakes from it lol
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Bungie doesn't care... If they get rid of the tonic system, then we are right... Bungie doesn't want that... Bungie will continue to dictate how we play and experience D2 no matter how much we complain. They're the abusive partner in this relationship... They continue to beat us over the head with their B.S. "Things will get better, we hear you, guardians. Transparency is important here at Bungie." Blah blah blah blah blah.... Then the following week they kick our butt's again....
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Tonics are OK. Rewards are OK. ... OK, not very creative but well, OK. The 3 rare flakes are the usual treadmill middle finger. Increase their drop rate by factor 3-5 and everything was OK.
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Bungie really looked at KH3's ingredient process and thought "we can make it even worse."
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Why not be able to turn in a few dozen or even hundred of the low-level ingredients for higher level ingredients? Nobody's crafting green tonics anymore after the better ones are unlocked; make their ingredients valuable again.
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It'll be alright soon enough Sony will fire them all and replace them with competent designers. Any game Sony has rights to is either stellar or the team gets fired. Maybe it will show DEI hires are useless and unnecessary.
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Tonics are the “middle man” used to bump our play time. It’s boring. Tedious. Uninspiring content.
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The fact that you can do a full run of Contest of Elders and not get a SINGLE DROP of TOMB FLAKE is laughably bad. Bungie, people no longer want to grind a mid-tier activity with garbage modifiers for aimless loot.
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Does tonics drop from gms? been doing a lot lately to gild my emperor seal, tried to check dim but i couldn't find it.
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[b]"Tonic system is tediously unfun"[/b] Hello! 3 weeks ago I posted a thread regarding my complete disengagement from Act 1 citing Tonic brewing as one of the reasons. Looks like more players are feeling the "ugh factor" brewing as well? The thought of this game mechanic left a sour taste.....🤣🤣🤣!
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Yeah it’s pretty bad. You should get at least 3 from opening the fancy treasure hoard chests in challenge of elders.
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Tonics and tomb just seem uneeded and an attempt to push play time.
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